I was watching Cj and Dan play last weekend and there is one thing I think we should focus on. I understand the game is supposed to be enjoyable and fun but we need to work on teaching a more crisp game play for the newer guys. Although Dan has been around for a while he doesnt have that many games under his belt so missing out on little rules and some slip ups are not a big deal at all. CJ on the other hand now has enough games in that we can start with the rigors of making him play a more clean, crisp game.
I dont want to be labeled like some we have played with in the past that there is a group of ppl you cant stand to play because they either rules lawyer you to death or they dont even know their own army rules and make stuff up, or make a comment they thought they heard from someone else.
I love 40k, although I am not committed to army building and painting like some because I just burn out and dont make it a priority, I want us to have good group of guys to play with.
Things I think we should all work on teaching and being a good examples of: (some of this is elementary, but...)

1. Know what order the round goes in and when things occur. When to shoot, attack in h-t-h, when certain rolls need to be made or not made
2. Know your own ARMY Rules, dont just guess cause it sound like it was right.
3. PRINT OUT and carry with you your FAQ's there are balance issues these try to help out.
4. Make sure we know how to figure out the "to hit" roll with out a chart.
5. Make sure you can figure out the strength and toughness chart.
*key point here - CJ has photocopies of the summary charts USE THEM if you want one ask him believe it or not under that gruff exterior and bad attitude he is a nice guy <---kidding Cj is one of the nicest guys I have known.
These are just a few things I can think of off the top of my head. Lets not be like all the others. Some of us experienced guys need to make mention if your opponent (even if it is one of the other experienced guys) is not doing the basics. We get so involved in other things we forget the foundation of the game mechanics.
Everyone seems to want to mix it up a little, have a campaign, combat patrol, city fight, etc. These things are well and good but of we cant even play a game with out knowing the basic rules adding more rules or changing a format will build frustration and just add stress to something that is supossed to be stress free.
PLEASE DO NOT flame others or make this into a well one game such and such did this kind of thread. Matt if it does kill it and erase, thx.