|
| Author | Message |
|---|
Ronniem11 Neophyte

Posts: 165 Join date: 2008-04-18 Location: Mason, Ohio
 | Subject: fleet vs run Sun May 10, 2009 4:19 am | |
| I have a question and can't seem to find the answer in the rule book. With the new run rule if a unit has fleet can you fleet and run or just do one or the other because if it is one or the other it seems having fleet means nothing for melee units? _________________ A Tyrant will always find a pretext for his Tyranny!
5th Edition Tyranid 1-4-1 Ard Boy's = 0-0-3 (Took 2250pt to a 2500pt Tourney) huh Yea!
Fantasy
Vampire Count 0-0-1
|
|
 | |
jpohagan Neophyte

Posts: 23 Join date: 2008-12-03 Age: 22 Location: West Harrison, IN
 | Subject: Re: fleet vs run Sun May 10, 2009 4:37 am | |
| Under the Universal Special Rules in the rulebook, it says that units with the fleet special can run during the shooting phase, and then assault as normal. I would hope I know this rule, seeing as I'm an Ork player.  |
|
 | |
altahara Sergeant


Posts: 586 Join date: 2007-11-10 Age: 27 Location: West Chester
 | Subject: Re: fleet vs run Sun May 10, 2009 11:23 am | |
| Yeah, EVERY model on foot can run instead of shooting.. Fleet just means that unit can then Assault in the assault phase. If a unit without it runs then they may not assault. |
|
 | |
Ronniem11 Neophyte

Posts: 165 Join date: 2008-04-18 Location: Mason, Ohio
 | Subject: Thanks! Sun May 10, 2009 9:52 pm | |
| Ah that makes since! thanks! _________________ A Tyrant will always find a pretext for his Tyranny!
5th Edition Tyranid 1-4-1 Ard Boy's = 0-0-3 (Took 2250pt to a 2500pt Tourney) huh Yea!
Fantasy
Vampire Count 0-0-1
|
|
 | |
Ronniem11 Neophyte

Posts: 165 Join date: 2008-04-18 Location: Mason, Ohio
 | Subject: shooting after Fleet Thu Jun 18, 2009 7:31 pm | |
| so on the fleet move can the gaunts shoot or no? I always have and no one said anything and don't see any spacific rule on it in the book... any thoughts? _________________ A Tyrant will always find a pretext for his Tyranny!
5th Edition Tyranid 1-4-1 Ard Boy's = 0-0-3 (Took 2250pt to a 2500pt Tourney) huh Yea!
Fantasy
Vampire Count 0-0-1
|
|
 | |
Ricter Neophyte
Posts: 61 Join date: 2009-01-21 Age: 23 Location: Cincinnati, Ohio
 | Subject: Re: fleet vs run Thu Jun 18, 2009 7:49 pm | |
| Nearly Every infantry unit can now run. This allows you to move an extra d6" in the shooting phase, INSTEAD of shooting. All fleet does is provide the ability to assault in the assault phase after running in the shooting phase. Thus, your gaunts were not actually allowed to shoot. Even in previous editions, you activated fleet instead of shooting, so I'm not sure where you got the idea that you could fleet and shoot from. |
|
 | |
Ronniem11 Neophyte

Posts: 165 Join date: 2008-04-18 Location: Mason, Ohio
 | Subject: Re: fleet vs run Thu Jun 18, 2009 8:58 pm | |
| Oh well I know now and knowing is half the battle, Guess it still comes from being a newb! Only been playing for about a year or so but I think it may be because I never used gaunts until 5th edition for the Gaunt screen cover save! _________________ A Tyrant will always find a pretext for his Tyranny!
5th Edition Tyranid 1-4-1 Ard Boy's = 0-0-3 (Took 2250pt to a 2500pt Tourney) huh Yea!
Fantasy
Vampire Count 0-0-1
|
|
 | |
altahara Sergeant


Posts: 586 Join date: 2007-11-10 Age: 27 Location: West Chester
 | |
 | |
Ronniem11 Neophyte

Posts: 165 Join date: 2008-04-18 Location: Mason, Ohio
 | Subject: Re: fleet vs run Thu Jun 18, 2009 11:50 pm | |
| yep yep! _________________ A Tyrant will always find a pretext for his Tyranny!
5th Edition Tyranid 1-4-1 Ard Boy's = 0-0-3 (Took 2250pt to a 2500pt Tourney) huh Yea!
Fantasy
Vampire Count 0-0-1
|
|
 | |
Angry Bob Sergeant

Posts: 757 Join date: 2008-01-06
 | Subject: Re: fleet vs run Mon Jun 29, 2009 8:08 pm | |
| The rules on "Fleet" have come a long way...... | Ronniem11 wrote: | | Guess it still comes from being a newb! | With how GW likes to mix things up we all get to be newbs at some point! Heck some of the changes in the current VC book have had a hard time sinking in! Which is really bad because I've been playing the same army for nearly 15 years.
Rather happy with the current main rule books for both 40k and WFB. So waiting for something really bad to happen and even things out. |
|
 | |
Ronniem11 Neophyte

Posts: 165 Join date: 2008-04-18 Location: Mason, Ohio
 | Subject: Re: fleet vs run Thu Jul 02, 2009 2:20 am | |
| Yea I'm getting real close to playing my first Fantasy Game, about got all my needed army minis but not all of my wanted minis lol! I have my Vamp lord, 3 wraiths and a banshee on their way!  _________________ A Tyrant will always find a pretext for his Tyranny!
5th Edition Tyranid 1-4-1 Ard Boy's = 0-0-3 (Took 2250pt to a 2500pt Tourney) huh Yea!
Fantasy
Vampire Count 0-0-1
|
|
 | |
kainthedragoonx Initiate


Posts: 345 Join date: 2008-04-16 Age: 28 Location: TTG Ziggurat
 | |
 | |
Angry Bob Sergeant

Posts: 757 Join date: 2008-01-06
 | |
 | |
|