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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Salamander Space Marines Wed Jul 01, 2009 12:48 pm | |
| Ok so im thinking about starting Salamander pretty soon and i was wondering if they still have the advantages and disadvantages like the last codex? And if so do you know what they are for the Salamanders chapter _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
Last edited by CaptainHonkey on Thu Jul 02, 2009 6:35 pm; edited 1 time in total |
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kainthedragoonx Initiate


Posts: 345 Join date: 2008-04-16 Age: 28 Location: TTG Ziggurat
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 1:09 pm | |
| Dude...Salamanders are just another chapter now...unless you run fluff. They don't have anything that forces you to play one way or the other. That being said, I took the "classic" fluff for Salamanders when I built my Battle Company. I took Flamers and Meltas, StormHammer Termis, Dreads, and more melta/flamer weapons. Like I run three Redeemers instead of lascannon or Crusader Land Raiders. I also run Multi-Melta Dreads, and Meltas/plasma for Dev squads. I also run Chaps in Termi armor and Libs in Termi armor as well. Some of the fluff from 3rd ed said most of the Sally Characters had a personal set of Termi armor. Sure it's not competitive as other lists, but that's how I roll!  Plus The Vulkun character is sweet. Run him FTW!  _________________ Warhammer Fantasy Overlord |
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 1:34 pm | |
| by classic fluff you mean from the last codex? And yeah that new special character is a beast _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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HAND OF DUME Initiate


Posts: 353 Join date: 2008-04-24 Age: 39 Location: Wastelands of the Miami county
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 1:47 pm | |
| "Sure it's not competitive as other lists, but that's how I roll!" Dude, melta weapons are the premiere weapon in 5th edition, imo. Yeah short range, but insta kills just about everything plus awesome anti tank (just have to get 'em close). I think your choice is very competative. I'm putting out 18 melta shots (includes my 6 oblits) per turn in my chaos 'ard boyz list.  _________________ If the Emperor is the light of Mankind, then I am the eternal darkness he is now lost in. There is no cheese, just whiney rats who lose too much! 2009 D.B. Cooper Con Fall Champion  HELLFISH FOR THE WIN! |
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 2:01 pm | |
| I know Melta Weapons are awesome and thats one of the reasons i love Salamanders they're all about the Melta and Flamers  _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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kainthedragoonx Initiate


Posts: 345 Join date: 2008-04-16 Age: 28 Location: TTG Ziggurat
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 2:43 pm | |
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 3:04 pm | |
| Las. Cannons work just as well as Melta in normal games, but in Apocolypse Las. is a LOT better _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 9:21 pm | |
| Does anyone know what Chapter Tactics Vulkan He'stan has? _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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kainthedragoonx Initiate


Posts: 345 Join date: 2008-04-16 Age: 28 Location: TTG Ziggurat
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 10:10 pm | |
| He has: Buy the book! Actually, Flamers and meltas are twinlinked...Thunderhammers are master crafted! _________________ Warhammer Fantasy Overlord |
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 10:17 pm | |
| Im getting the book soon, i was just checking out some of the units on army builder and it didnt say some of the rules effects. All flamers and melta? Like even in the Tactical squad? _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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archite666 Neophyte
Posts: 175 Join date: 2008-12-24
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 10:50 pm | |
| actually the vulkan list is very competitive. id say besides shriek it is THE MOST competitive SMurf list out there. Vulkan tons of bikes/speeders, H flame the troops, multimelta the tanks! tons of termies with TH/SS LR if thats your thing. INSTANT SUCCESS! and yes he makes flamers,meltas,and TH awesome, dont even get me started on TL flamers. Their damage potential is godly... Fire at any nonMEQ, BAM! all auto hits,with 2+/3+ to wound which you reroll and no armor or cover save! I like a flame template that kills anything it touches. |
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archite666 Neophyte
Posts: 175 Join date: 2008-12-24
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 10:51 pm | |
| Yes every one in the army is bumped up, vulkan just goes around tweaking everyones goodies. |
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Wed Jul 01, 2009 11:26 pm | |
| Dang. Im definatly gonna be running him a lot _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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wittdooley Sergeant


Posts: 772 Join date: 2008-03-27 Age: 26 Location: Cincinnati / Western Hills
 | Subject: Re: Salamander Space Marines Thu Jul 02, 2009 1:38 am | |
| Ugh...Don't run bikes and speeders with Vulkan as a salamander. It completely goes against everything that the Salamanders and their home world are about. Nocturne has fucked up gravity and is volcanic, so they rarely---and I mean rarely as in never---use speeders and bikes. Just my 2c though... I like to keep my armies true to fluff. That's why I don't have a Shrike army yet....I don't have enough beakie heads. _________________ Warhammer Fantasy: Lizardmen (2-0-0): The Lizardmen win their first skirmish for Lustria over JTs Lizardmen tribe.
Wood Elves (14-3-0): The wood elves are retired after proving their mettle.
Warhammer 40K: Salamanders (3-1-1): Salamanders use meltas to great effect against the Shit Eagles.
Hordes: Skorne (2-0) 500 pt win in Danny's first game.
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Thu Jul 02, 2009 2:06 am | |
| Im wasn't planning to run any of those anyways. Im making a traditional Salamanders Army, a few Tactical Squads mounted in rhinos, a squad of Terminators in a Redeemer, you know that kind of stuff _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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kainthedragoonx Initiate


Posts: 345 Join date: 2008-04-16 Age: 28 Location: TTG Ziggurat
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Thu Jul 02, 2009 1:10 pm | |
| And its cool that in the new marines codex Assault Marines are cheapier to  _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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kainthedragoonx Initiate


Posts: 345 Join date: 2008-04-16 Age: 28 Location: TTG Ziggurat
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CaptainHonkey Neophyte

Posts: 54 Join date: 2009-06-17 Age: 19 Location: Georgia
 | Subject: Re: Salamander Space Marines Thu Jul 02, 2009 1:38 pm | |
| True. Now mabye i wont scatter and die as much  _________________ Raven Guard Win- 1 (Those Chaos Marines never even saw me coming) Lose- 0 Tie- 0
Space Wolves Win- 0 Lose- 0 Tie- 0
Wood Elves Win- 3 (LOL. Dwarves trying to shoot Wood Elves in the forest) Lose- 1 (HOW DID I LOSE TO TOMB KINGS?!) Tie- 1 (Stupid Vampire Counts, THEY NEVER DIE!!!)
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archite666 Neophyte
Posts: 175 Join date: 2008-12-24
 | Subject: Re: Salamander Space Marines Thu Jul 02, 2009 8:54 pm | |
| | wittdooley wrote: | Ugh...Don't run bikes and speeders with Vulkan as a salamander. It completely goes against everything that the Salamanders and their home world are about. Nocturne has fucked up gravity and is volcanic, so they rarely---and I mean rarely as in never---use speeders and bikes.
Just my 2c though... I like to keep my armies true to fluff. That's why I don't have a Shrike army yet....I don't have enough beakie heads. |
*shakes fists* But don't you want to win?!?!
No seriously, its cool you can take the high road and play the game the way it was ment, I envy that as we all know hot cheddar flows though my veins.
Even without a full bike list, I believe a vulkan list could be very decent as you can still make use of him though infantry. |
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