HomeHome  FAQFAQ  SearchSearch  RegisterRegister  Log inLog in  
 

2250 Skaven Army

View previous topic View next topic Go down 
Goto page : 1, 2  Next
AuthorMessage
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: 2250 Skaven Army   Wed Jul 02, 2008 3:48 pm

This is what I have I think. I might need to get more clan rats but I have most if not all of them.

Army: Skaven
Points: 2250
Model #: 268

Gray Seer 315 x 1 - Foul Pendant, Twisted Crown of the Hornded Rat

Assassin 155 x 1 - Bands Of Power, Warpstone Amulet

Clan Rats 275 x 35 - Standard, Musician, Shield, Hand Weapon,
Warpfire Thrower Team
Clawleader

Clan Rats 260 x 35 - Standard, Musician, Shield, Hand Weapon,
Ratling Gun Team
Clawleader

Clan Rats 260 x 35 - Standard, Musician, Shield, Hand Weapon,
Ratling Gun Team
Clawleader

Clanrat Slaves 80 x 40

Clanrat Slaves 70 x 35

Clanrat Slaves 70 x 35

Gutter Runners 216 x 12 - Poisoned Weapons, Tunneling Team
Black Skaven

Gutter Runners 216 x 12 - Poisoned Weapons, Tunneling Team
Black Skaven

Plague Monks 233 x 26 - Standard, Musician, Two Hand Weapons
Plague Deacon

Warplightning Cannon 100
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Wed Jul 02, 2008 7:19 pm

was my list that scary that no one can comment?
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
CJ
Veteran Sergeant
Veteran Sergeant



Age : 33
Joined : 20 Aug 2007
Posts : 1467
Location : Cincinnati (Westwood)

PostSubject: Re: 2250 Skaven Army   Wed Jul 02, 2008 8:00 pm

It's only Rats....LOL
_________________
Disclaimer: Everything I say is meant to be used in a fun and joking manner. Can't deal with it? Grow a ball sack!

WARHAMMER 40K

Deamonhunters-W:0 L:0



FANTASY

OGRES-W:1 L:6
I GOT MY FIRST OGRE WIN!!!!! Of course it was to a friend of Sean's and he hasn't played the game in about 10 years....BUT WHO CARES!!!! I STILL WON!!!!
Back to top Go down
Marc
Fantasy Moderator



Joined : 20 Aug 2007
Posts : 1622
Location : Milford

PostSubject: Re: 2250 Skaven Army   Wed Jul 02, 2008 8:40 pm

Cheers for removing the Jezzails.

My heavy cav appreciate it Wink
_________________
2nd place is the 1st loser

Not all patients are annoying …some are unconscious.

WFB: Empire [2-0] Killed off 2250 Orcs by Turn 4 Cool
Back to top Go down
FrostWolf
Sergeant
Sergeant



Joined : 09 Sep 2007
Posts : 882
Location : Skavenblight or Fenris

PostSubject: Re: 2250 Skaven Army   Wed Jul 02, 2008 10:43 pm

try not scary, the plague monks seem like to much of a point sink for a unit that has no save at all, also you will get killed in the magic phase by any semi magic useing list, not even thinking about a list like my skaven or a vampire counts list built to add more units. Those are the biggest problems I see in it, the clan rats/slave blocks look good, not a fan of gutter runners but thats up to you(which is your theme correct?) though I have used them in smaller groups which seem to have done about nothing but were still nice to have in small numbers
_________________
Disclaimer: be warned my spelling and my grammer can be very bad
Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Wed Jul 02, 2008 11:33 pm

The gutter runners make excellent charge units. They can hit hard from behind. The Plague monks will use the clanrat slaves as a way to keep from frenzing and getting shot at first. They are meant to hit really hard on their first turn and thats why I have them. The reason I dropped the jezzails is I dont have enough to field the ten strong, but what I lack there I make up with the ratling guns and the flame thrower. I have my assassin also for a sneak attack and I didnt take more magic because if someone really wants to get nasty with it, there wasn't much I could do. I would rather have more of the rats then waste points on trying to score more dice.

The reason they don't work well in small teams is, you have to be able to make the charge first and you should be hitting with them after another unit has charged. By themselves they are ok but when you take a flank with these guys you are really going to screw someones day, plus I put them as tunnelers and I have the poisoned weapons.

Marc I wouldn't go cheering just yet. I do have enough things to take down heavy cav.
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
Marc
Fantasy Moderator



Joined : 20 Aug 2007
Posts : 1622
Location : Milford

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 11:30 am

Quote:
Marc I wouldn't go cheering just yet. I do have enough things to take down heavy cav.


..but that will be dead turn 2 Wink
_________________
2nd place is the 1st loser

Not all patients are annoying …some are unconscious.

WFB: Empire [2-0] Killed off 2250 Orcs by Turn 4 Cool
Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 12:18 pm

I will unload butt loads of ratling gun rounds in to your boys those knights won't last too long
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
FrostWolf
Sergeant
Sergeant



Joined : 09 Sep 2007
Posts : 882
Location : Skavenblight or Fenris

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 12:33 pm

the problem with the Rat guns is they are not hard to out range then chagre(stay out of their range then charge them or their host unit) while yes you can still shot into the combat it still hurts that rat guns if they lose their host unit
_________________
Disclaimer: be warned my spelling and my grammer can be very bad
Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 2:10 pm

Thats why you have expendable units.
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 3:13 pm

Unfortunately I went through my models and I am a bit short on the slaves and clan rats so here is my updated list with what I do have.

Army: Skaven
Points: 2249
Models: 141

Lord
Gray Seer 315 Lord x 1 Twisted Crown of the Horned Rat, 5
Warpstone Tokens
Screaming Bell 200 x 1

Hero
Assassin 155 Hero x 1 Bands Of Power, Warpstone Amulet

Core
Clan Rats x 30 - 250 - Hand Weapon, Light Armor, Shield
Clawleader Standard, Musician
Flamethrower

Clan Rats x 30 - 235 - Hand Weapon, Light Armor, Shield
Clawleader Standard, Musician
Ratling Gun Team


Clan Rats x 30 - 235 - Hand Weapon, Light Armor, Shield
Clawleader Standard, Musician
Ratling Gun Team

Special
Gutter Runners x 8 - 201 - Poisoned Weapons, Poison Throwing
Stars, Tunnelers
Black Skaven

Gutter Runners x 8 - 201 - Poisoned Weapons, Poison Throwing
Stars, Tunnelers
Black Skaven

Plague Monks x 23 - 209 - Two Hand Weapons, Frenzy, Hatred,
Burning Banner Of Hatred
Plague Deacon

Warplock Jezzails x 3 - 60

Rare
Plague Sensors x 5 - 85 - Frenzy, Hatred, Plague Censers

Warplightning Cannon x 1 - 100


[/b][b]
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
Marc
Fantasy Moderator



Joined : 20 Aug 2007
Posts : 1622
Location : Milford

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 3:18 pm

Jezzails suck... drop them asap.
_________________
2nd place is the 1st loser

Not all patients are annoying …some are unconscious.

WFB: Empire [2-0] Killed off 2250 Orcs by Turn 4 Cool
Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 3:25 pm

They suck if you have heavy cav lol.
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down
FrostWolf
Sergeant
Sergeant



Joined : 09 Sep 2007
Posts : 882
Location : Skavenblight or Fenris

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 4:41 pm

I think you are spreading yourself to thin in some areas there and putting point into units that even given the charge are hard pressed to get anywere close to makeing their points up both the Plague Monks and the Plague Sensors have never earned their points back even aganist another skaven player(or for that matter a wood elf player who admits he plays his whole army wrong). The bell should also go due to its lack of show(to much random stuff with the 3 support guns and the bell, the cannon and the tunneling teams you are just asking for your list to go compelty wrong. While it might cost more money yea you should just buy more clan rats and slaves your 1st list was much better than your 2nd one.
_________________
Disclaimer: be warned my spelling and my grammer can be very bad
Back to top Go down
JTPitt
Initiate
Initiate



Age : 26
Joined : 14 Dec 2007
Posts : 521
Location : Springdale, OH

PostSubject: Re: 2250 Skaven Army   Thu Jul 03, 2008 5:00 pm

First off I am using what I have. Second off the Plague Monks and Plague Censers work but only if you plan your charges right. They both have hatred and frenzy. I bought the Burning Banner of Hatred for the monks. Which makes them nasty on the first hits. The Bell is very useful for helping to enhance your army. The tunnelers make for great flank attackers, which is what I am using them for. The guns and the throwers are so I can cause even more problems with their armies when they get tied up. I keep in the true meaning of skaven and only care about the win not how many of my guys survive. The cannon makes great for busting up hard units and making nasty times for everyone lol. I want to play test this list and see how it goes.
_________________
TAU 1750 ARMY
Wins - 2 Chaos melts under the Tau Empire Guns
Losses - 4 Damn Orks and Matt
Draws - 1 with the green skins again

Back to top Go down

2250 Skaven Army

View previous topic View next topic Back to top 
Page 1 of 2Goto page : 1, 2  Next

Permissions of this forum:You cannot reply to topics in this forum
CAG :: Warhammer Fantasy :: Fantasy Army Lists and Tactics-