A friendly group of people looking to share their Hobby!!!
 
HomeFAQSearchRegisterMemberlistUsergroupsLog in

Share | 
 

 Ork conversion

View previous topic View next topic Go down 
AuthorMessage
Bojesphob
Forum Moderator


Posts : 1323
Join date : 2007-12-14
Location : West Side!

PostSubject: Ork conversion   Mon Dec 01, 2008 10:38 am

So, I'm thinking about how to expand my Ork forces, and I came up with an idea, and I thought I'd get some opinions before I even begin to think about buying the stuff for it. Basically, what i was thinking was taking a plastic Space Marine dreadnought and hollowing out the middle a little, putting an ork driver into it, then adding some ork weapons and markings and using it as a Deff Dread. Any opinions on this? Reason I was thinking of doing it this way is that I could get a Black Reach dread off of ebay for pretty cheap (probably), then get a driver from one of the deff koptas, or even one from a war bike, and hack it in......

_________________
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.

Back to top Go down
View user profile
altahara
Sergeant
Sergeant


Posts : 700
Join date : 2007-11-10
Age : 34
Location : West Chester

PostSubject: Re: Ork conversion   Mon Dec 01, 2008 11:10 am

the inside is a little too small in my opinion for a fill size ork.. i tried this conversion with a chaos marine.,. and it was just too cramped to make it looke good.. unledd you just stick his back into the dread and his feet hanging out.. but..
Back to top Go down
View user profile
Makari
Supreme Forum Overlord


Posts : 3251
Join date : 2007-11-10
Age : 38
Location : Milford, OH

PostSubject: Re: Ork conversion   Mon Dec 01, 2008 12:27 pm

Oh sure it can be done... You can remove more parts of the Dreadnought because its Orky!!! I may have some bits that you'll want.
I think it would be cool so I definitly wanna see the conversion!

WAAAAGH!

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
Back to top Go down
View user profile http://myspace.com/makarithraka
Mendin
Initiate
Initiate


Posts : 263
Join date : 2008-07-29

PostSubject: Re: Ork conversion   Mon Dec 01, 2008 1:17 pm

I have actually seen that sort of conversion, and it was amusing. I will go try to find pics of it.

e: Can't find it at the moment. They cut open the front, stuck an ork in there with joysticks and levers to control the dread, put bars over the hole to keep him safe, and added some extra legs in the back for support.
Back to top Go down
View user profile
Bojesphob
Forum Moderator


Posts : 1323
Join date : 2007-12-14
Location : West Side!

PostSubject: Re: Ork conversion   Mon Dec 01, 2008 1:32 pm

I just found one on Dakka Dakka, http://www.dakkadakka.com/dakkaforum/posts/list/221502.page

This was almost what I was thinking of. Once I get more of an idea, I'll have to post it.....

_________________
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.

Back to top Go down
View user profile
The Madman
Sergeant
Sergeant


Posts : 641
Join date : 2008-09-22
Age : 41
Location : Cincinnati

PostSubject: Re: Ork conversion   Mon Dec 01, 2008 1:43 pm

bojesphob1 wrote:
I just found one on Dakka Dakka, http://www.dakkadakka.com/dakkaforum/posts/list/221502.page

This was almost what I was thinking of. Once I get more of an idea, I'll have to post it.....
that's kinda cool
very "Orky" looking

I thought it might be funny to like have the ORC's feet hang out the bottom
like he's sitting in a high-chair...?
Back to top Go down
View user profile http://www.cincyrec.org
JTPitt
Sergeant
Sergeant


Posts : 890
Join date : 2007-12-14
Age : 34
Location : Deer Park

PostSubject: Re: Ork conversion   Fri Dec 05, 2008 12:18 pm

I was actually going to say that the ork dread from dakka wasnt very orky at all. It was still to much like a SM Dread.
Back to top Go down
View user profile
Bojesphob
Forum Moderator


Posts : 1323
Join date : 2007-12-14
Location : West Side!

PostSubject: Re: Ork conversion   Fri Dec 05, 2008 1:27 pm

Yeah, I agree, JT, but the overall look is approximately what I was thinking of doing. Thinking about it, I may actually do the arms differently, and I definitely won't have just the face of the Ork coming through the front. Matter of fact, I may cut out the top and have it like he's sitting in the top of it. I want it to be clear that it was a SM dread, but has been modified to be used by Orks.

_________________
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.

Back to top Go down
View user profile
JTPitt
Sergeant
Sergeant


Posts : 890
Join date : 2007-12-14
Age : 34
Location : Deer Park

PostSubject: Re: Ork conversion   Fri Dec 05, 2008 1:55 pm

I know but that other one looked like a regular SM dread with an ork inserted in it.
Back to top Go down
View user profile
Bojesphob
Forum Moderator


Posts : 1323
Join date : 2007-12-14
Location : West Side!

PostSubject: Re: Ork conversion   Fri Dec 05, 2008 2:13 pm

found a few bits auctions on eBay that I bid on that I think will help out Smile I got one that's a wreaking ball, one that's exhaust pipes from a truck, another that has ork glyphs. I think that this will help make it orkier....

Also, I thought I would keep the normal face plate on the dread, and melt a huge X through the main portion on it, paint it like I would a SM dread, then paint WAAAAGH! across the X area. Smile

_________________
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.

Back to top Go down
View user profile
Matt
CAG Founder


Posts : 3552
Join date : 2007-08-19
Location : Cincinnati, OH

PostSubject: Re: Ork conversion   Fri Dec 05, 2008 7:56 pm

I think it's an excellent idea... and completely in character.

Now... what chapter to defile?

Be sure to throw lots of scrap panels and rivets on it!

_________________
Dark Angels 1750 win/loss Record
Win - 23 (Belial helped wreck Ryan's puny Eldar)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)
Back to top Go down
View user profile http://cincycag.forumotion.com
JTPitt
Sergeant
Sergeant


Posts : 890
Join date : 2007-12-14
Age : 34
Location : Deer Park

PostSubject: Re: Ork conversion   Fri Dec 05, 2008 10:23 pm

that sounds like its going in the right direction i hope to see it in the near future.
Back to top Go down
View user profile
Bojesphob
Forum Moderator


Posts : 1323
Join date : 2007-12-14
Location : West Side!

PostSubject: Re: Ork conversion   Sat Dec 06, 2008 9:05 am

If both Makari and myself actually make it to SciFi in one piece (the one day I can actually make a game and it snows), I'll be getting the dread and the deff kopta today. I should hopefully have the components from eBay later this week.

Matt, which chapter hates the Orks the most? Twisted Evil

_________________
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.

Back to top Go down
View user profile
Nathan
Veteran Sergeant
Veteran Sergeant


Posts : 1134
Join date : 2007-08-25
Age : 25
Location : Mason, or Dayton, Ohio

PostSubject: Re: Ork conversion   Sat Dec 06, 2008 12:12 pm

My vote would be the Crimson Fists, you know Rynn's World disaster...
Back to top Go down
View user profile
Danthar
Neophyte


Posts : 1
Join date : 2008-12-25

PostSubject: Re: Ork conversion   Thu Dec 25, 2008 3:40 am

Great project ...
I have been thinking along the same converting lines since I got the new starter but I hit a back story problem - being that any SM dredd that was about to go down would self distruct rather than fall into enemy hands... big boom, no bitz.

making it orky is one thing but I can't justify a coward's death from a space marine Dredd?
Back to top Go down
View user profile
Marc
Fantasy Moderator


Posts : 2428
Join date : 2007-08-20
Location : Milford

PostSubject: Re: Ork conversion   Thu Dec 25, 2008 12:55 pm

Matt wrote:
Now... what chapter to defile?

I say Blood Angels.

The scheme would look great amongst all that green, plus the Ork would think it went fasta..
Back to top Go down
View user profile http://cincycag.forumotion.com/
Makari
Supreme Forum Overlord


Posts : 3251
Join date : 2007-11-10
Age : 38
Location : Milford, OH

PostSubject: Re: Ork conversion   Thu Dec 25, 2008 8:36 pm

Danthar wrote:
Great project ...
I have been thinking along the same converting lines since I got the new starter but I hit a back story problem - being that any SM dredd that was about to go down would self distruct rather than fall into enemy hands... big boom, no bitz.

making it orky is one thing but I can't justify a coward's death from a space marine Dredd?

Never underestimate the power of the Orks!!! Orks can take a dreadnought down before he even had a chance to have known he was in danger to succumb to the final death....

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
Back to top Go down
View user profile http://myspace.com/makarithraka
Bojesphob
Forum Moderator


Posts : 1323
Join date : 2007-12-14
Location : West Side!

PostSubject: Re: Ork conversion   Thu Dec 25, 2008 9:43 pm

Well, Danthar, you can always make it where the thing killing the Space marine in the dread hit the self destruct mechanism and disabled it. I mean, not ALL of them would work perfectly if damaged. I did get pretty far with this, if you want to go to the WIP section you'll see where it was before I left town for the holidays. I've gotten it almost 100% complete now (with painted base, wreaking ball, and a gun Smile )
Oh, and I picked the Ravens.... Don't ask me why, I just thought the Camo green color was kinda interesting. I added some Red bits to make it go fasta too Smile

_________________
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.

Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Ork conversion   Today at 9:32 am

Back to top Go down
 
Ork conversion
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Stompa Conversion (not mine)
» WarBoss Conversion
» Warmachine/Hordes Points Conversion
» Got bored watching south park.. Farsight conversion
» Angron Conversion

Permissions in this forum:You cannot reply to topics in this forum
CAG :: Warhammer 40k :: 40k General Discussion-
Jump to: