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RPF
Neophyte


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PostSubject: Necromunda   Sun Jan 18, 2009 3:19 pm

Anyone play still or interested in playing?

GW has a pdf up of the rules for those who don't have them, or have *hem* misplaced their copy.
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Pitchblack
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PostSubject: Re: Necromunda   Sun Jan 18, 2009 5:53 pm

What is it?
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RPF
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PostSubject: Re: Necromunda   Sun Jan 18, 2009 7:02 pm

It's a gang fight game, set in the Hives of Armaghedon. You need ~12 models, most imperial guard will do.
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CJ
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PostSubject: Re: Necromunda   Mon Jan 19, 2009 9:19 am

I had a decent goliath army.....have NO CLUE what my book version is that'ss for sure. But had a nice asssortmant of Ganners. Would love to go at it again.
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RPF
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PostSubject: Re: Necromunda   Mon Jan 19, 2009 7:53 pm

Games workshop site has a rule book for free download.
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Danny
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PostSubject: Re: Necromunda   Mon Jan 19, 2009 8:23 pm

i'd love to play this game. i have always wanted to try it out.
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RPF
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PostSubject: Re: Necromunda   Mon Jan 19, 2009 9:14 pm

Sci-Fi city has open tables on Sundays, at least they did sunday when I asked. The 25th is bad for me, but if a few more are interested a campaign cound be put together. I'll have to see how much of my scenery items survived the moves.
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Danny
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PostSubject: Re: Necromunda   Mon Jan 19, 2009 9:23 pm

that sounds great! i have a buddy who may be interested as well since it's one of his favorite games ever.
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Sexiest_hero
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PostSubject: Re: Necromunda   Tue Jan 20, 2009 12:45 am

Hmm I might take a looksy if there is a campain
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Crobar
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PostSubject: Re: Necromunda   Tue Jan 20, 2009 4:37 pm

I might be able to afford this one since it is squad based and I don't have to buy many models.
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RPF
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PostSubject: Re: Necromunda   Tue Jan 20, 2009 4:58 pm

A box of guard models will get you through. I've got a few extras around too.

Hmm, seems the cats like my old scenery stuff, might be a rather open board for a time or two.
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Affliction
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PostSubject: Re: Necromunda   Tue Jan 20, 2009 7:12 pm

The game is fun but for all you guys who have not played it before the terrain is as important as any other aspect of the game. You could play it on a regular table kind of like a shoot out, but that would get boring without all the up's and downs the boxed terrain provided.

Also, the base rules follow mostly the 2nd edition 40k rules, so lots of math, cover modifiers, etc.. Back in the day a 40k game with people who knew the game took like 5 hours. This game was fun because it could last 2 minutes or a hour depending on the chess match tactics it takes to play.

All in all a fun game, but with out proper terrain will be a quick burnout.

Also a huge part of the game is based on the honor system, and that in it self causes tons of problems depending on the people you play with.

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Danny
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PostSubject: Re: Necromunda   Tue Jan 20, 2009 9:20 pm

ok so from what i've heard this is one of the greatest games gw has ever put out. i would love to volunteer myself to build a ton of terrain for it if we're going to do it. what type of terrain does it need? give me some good ideas and it will be done.
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Affliction
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PostSubject: Re: Necromunda   Tue Jan 20, 2009 10:16 pm

I will get with you Danny and give you some ideas of what kind of meaning terrain has in a Necro game.

Most will agree that Necromunda is the best game ever, except Matt, he likes Gorkamorka, but he is from England so he doesn't matter.

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CJ
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PostSubject: Re: Necromunda   Wed Jan 21, 2009 10:38 am

The Hive!!! The Taller the Terrain! The better!!!!!! OOOOH what gang to use!!!!
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CJ
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PostSubject: Re: Necromunda   Wed Jan 21, 2009 12:37 pm

anyone recommend any good sights to find fig's?
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RPF
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PostSubject: Re: Necromunda   Thu Jan 22, 2009 6:13 pm

google searches for necromunda, or the various gang names. plus reaper minis have a few that work. Almost any unarmored human with melee weapons and or firearms can work, if it's 25mm or so.
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RPF
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PostSubject: Re: Necromunda   Sat Jan 24, 2009 6:07 am

Sundays at Sci-fi city sound good for people? Here's the link with the living rulebook and such.

http://www.games-workshop.com/gws/content/article.jsp?community=&catId=cat200210&categoryId=1100011&aId=5300010
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Sexiest_hero
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PostSubject: Re: Necromunda   Tue Jan 27, 2009 8:30 pm

I'm leaning towards Enforcers, If you guys are still going to start a some games.
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Danny
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PostSubject: Re: Necromunda   Tue Jan 27, 2009 8:37 pm

yeah i'm for sure in. i got a sweet deal on ebay on the rulebook and expansion books. i'm going to do cawdor.
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RPF
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PostSubject: Re: Necromunda   Tue Jan 27, 2009 10:09 pm

The enforcers are horribly overpowered against starting gangs. The 6 house gangs from the book are what I had in mind.

superbowl's this sunday, let's shoot for the 8th? I've got a few items for scenery to bring.

http://www.em4miniatures.com/acatalog/index.html

http://www.frpgames.com/new/cart.php?m=product_list&c=840


probably some others around.
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Sexiest_hero
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PostSubject: Re: Necromunda   Wed Jan 28, 2009 10:25 am

Danny you know you get the books for free now.

I picked the enforcers because I've read they were the weakest, With haveing to change out and not holding territory, But i'll take a look at the 6 gangs and see if they have something I like.
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Danny
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PostSubject: Re: Necromunda   Wed Jan 28, 2009 10:53 am

yeah i'm aware but i hate reading books on the computer and two of the books i got were not on the net. but mainly i just hate reading books on the computer.
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Ghazkhull
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PostSubject: Re: Necromunda   Fri Apr 03, 2009 6:41 pm

Did this ever happen? Is there still interest in a Necromunda campaign?

I have 5 sets worth of terrain. It's enough to completely fill two 4'x4' tables with more than enough cover. I also have all the gangs in the game with House Escher being the only unpainted one.

Necromunda is tied with Epic 40k (3rd ed.) for my favorite GW game ever and I believe it to be one of the best systems they've ever made, barring the brokenness of disarm. Also, Necromunda is a FANTASTIC game to practice/learn conversion work as everything must be WYSIWYG.

I would be extremely happy to run a Necromunda campaign. I am a veteran, having run/participated in many campaigns in my day. Plus, I am DYING to put my Goliath gang, "The Parliament" back into action...

My gangs available to borrow:
Delaque
Cawdor
Goliath (maybe... It'll be hard to wrest them from my hands)
Escher (unpainted)
Van Saar
Orlock
Redemtionists
Scavvie
Ratskins
Spyrers
Adeptus Arbites (usually not played)

Plus a few Bounty Hunters for hiring (including the legendary Bonnie Annerson).

Any of my models that are unpainted and borrowed, you can paint. I only ask that they not be converted. Gangs are dirt cheap (relatively) on eBay anyway, so building one is terribly low cost. All you need is a Leader, 1-2 Heavies, 7-ish Gangers, and 3-4 Juves. One boxed gang covers most of that. Two boxed gangs and you're set for a gang as well as specialty conversions that wouldn't necessarily get used in your starting gang.

I have a plethora of Gang Rosters and I can keep track of all the bookwork. Just need people interested in playing...



Ghazkhull
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Crobar
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PostSubject: Re: Necromunda   Fri Apr 03, 2009 10:58 pm

We did play one night and I hope we will play again. I just bought a gang off E-bay, spent $60 for 11 figs.
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