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CJ
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Posts : 2334
Join date : 2007-08-20
Age : 49
Location : Harrison OH

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PostSubject: Necron List   necron - Necron List EmptyFri Mar 13, 2009 2:06 pm

Alrighty folks.....feedback!!

HQ
1 Lord Orb, Veil
1 Lord-Destroyer Body, Orb

TROOPS

Warriors-13 x2
Warriors-12

FAST

Destroyers-5

HEAVY

Heavy destroyers-3
Monolith
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JTPitt
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JTPitt


Posts : 890
Join date : 2007-12-14
Age : 41
Location : Deer Park

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PostSubject: Re: Necron List   necron - Necron List EmptyFri Mar 13, 2009 3:03 pm

How many lists is this. If this is 1750 I recommend having 2 monoliths instead of one. That second wbb roll is nice. The rest seems ok.
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CJ
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PostSubject: Re: Necron List   necron - Necron List EmptyFri Mar 13, 2009 4:00 pm

nope first list....way different from 4th edition....that list had 2 Monliths, 10 destroyers, 2 10 man troops and 2 Lords....oh....and 3 wraiths......


this is now more 5th Ed ready.
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JTPitt
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JTPitt


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PostSubject: Re: Necron List   necron - Necron List EmptyFri Mar 13, 2009 4:25 pm

Actually the two monolith setup works great in 5th ed. It allows you to bring more troops back and this way you have all the heavy guns you need.
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CJ
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Posts : 2334
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PostSubject: Re: Necron List   necron - Necron List EmptyFri Mar 13, 2009 7:52 pm

It's the cost issue. HDestryoers are going to be so much faster to move around the board as I see fit. I'm garunteed 3 successful hits compared to 4X1D6 shots and a Ord Blast that scatters.

And even IF you destroy my Monolith, the Powercrystal up top still works and will cause masds damage. I'm going to be test playing it. We'll see.

Want to bring that list and we can hash it out? I ned about 2 more build weeks and will be ready.
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CJ
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PostSubject: PART 2   necron - Necron List EmptyFri Mar 13, 2009 8:20 pm

OK Jon.....you got me thinking.....

HQ

Lord Veil, Orb

TROOPS

2 12 man squads
1 11 man squad

FAST

5 Destroyers

HEAVY

3 HDestroyers

2 Monoliths

745 pts
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JTPitt
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JTPitt


Posts : 890
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Age : 41
Location : Deer Park

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PostSubject: Re: Necron List   necron - Necron List EmptyFri Mar 13, 2009 8:46 pm

CJ wrote:
It's the cost issue. HDestryoers are going to be so much faster to move around the board as I see fit. I'm garunteed 3 successful hits compared to 4X1D6 shots

I was looking at the shots comparison and what are you talking about with the 4 x 1d6 thing. If you are talking about the Arc Flux that thing hits every unit with in 12 inches of it. So if there are 6 units, all 6 get hit with 1d6 str whatever. Its so worth it. Look for a 1750 list. I can do well at 1000 but need to play test my 1750 army.
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