First GameWho - Me - Dark Angels ('Ard Boyz list) vs. CJ - Necrons @ 2500 points
My list was
Belial
Sammael
3x5 man terminators squads
2x6 man bike squads
2 attacks bikes
1 landspeeder
2 Land Raider Crusaders
CJ (as best as I can remember)
Lord w/ res orb + VoD
Lord w/ destroyer body
5 Immortals
2x14 warriors (maybe 1 or 2 more, can't remember)
2x5 Destroyers (maybe 1 or 2 more, can't remember)
3 Wraiths
3 Monoliths (yay!)
Mission - The one where you have to capture the middle!
SummaryI deploy refused flank, with CJ deploying spread across the board, with his monoliths mostly on the side with my boys. I scout everything over toward the bulk of his warriors
Turn one I drive up with the bikes, everything else moves behind two different ruins, preventing most LOS. 2 Terminator squads arrive due to DWA (probably brought them in too early in hindsight). I take out the Destroyer squad that is deployed on my flank with massive Assault cannon fire. A few pot shots ring off of the Monoliths.
CJ shoots back, and I begin the bad 2+ save rolling, and quickly begin losing terminators to the damn d6 shooty thing on the monoliths.
Turn two I Drive my bikes into assault range, 1 for each warrior squad, Terminators truck on through the gaps in the monolith line. Everything else maneuvers to get better LOS for potshots against the monoliths. My other terminators arrive, landing solidly in no mans land close to the objective. My Bikers assault, killing and not losing any models in return. The warriors closest to my flank break and are run down, ouch!
CJ shuffles the Destroyers to maximize shooting against the new arrivals, then veils his lord and immortals to get within range of the the recently arriving terminators. Takes shots, two go down from the new arrivals, and 1 or 2 from the other terminator squads. I realize just because you can deepstrike first turn, doesn't mean you SHOULD deepstrike first turn! The Wraiths join the fray with the one bike squad, the lord with the other now free bike squad!
Turn three Belial and his entourage move into assault range of the destroyer lord. The landspeeder, Sammael, and 1 Land Raider Crusader move into range of the veiled Immortals. The terminator squad in the open move toward destroyers and the other ones move to the bikers fighting wraiths and warriors. Destroyers take a lot of shooting, and a few lay down, all of the immortals have to lay down
. Belial and his boys assault and make short work of the Destroyer lord and massacre toward the warrior/wraith assault.
CJ manages to roll all but 1 of the immortals back up, 1 of the destroyers gets back up. Monolith teleports the warriors into the middle of the board. Monoliths pick up a casualty or two, and put a wound on one attack bike. Immortals and lord assault the Land Raider Crusader, but fail to hit!
Turn four Everything in the army shoots at the warriors and I get enough killed of the Destroyers to stop them getting back up.
CJ rolls his WBB and fails to pick up enough models to win the game.
Was a good game, despite me winning decisively (big points!) the game was a nailbiter for a minute there. Watching terminator after terminator go down while marching through monolith fire was no fun at all!
Good game CJ!
Second gameWho - Me - Dark Angels vs. Ryan - Eldar @ 2000 points
My list
Belial
3x5 man terminator squads
2x6 biker squads
2 attack bikes
1 landspeeder
1 land raider crusader
1 dread 1/ TLLC + ML
Ryan's list (he made this list specifically to play me, which i was in favor of once he told me... always good to see how you do against the worst possible scenario!)
Please forgive mistakes/spelling errors
Yriel
Farseer w/doom and mindwar + spirit stones
10 banshees in a waveserpent
1 falcon
6 fire dragons (the melty ones)
8 harlies inc/shadowseer
5 darkreapers
14 pathfinders
3 war walkers
Mission - The one with the counters, we rolled up 5 counters
SummaryI deploy mostly to my right side, behind a large buidling. One bike squad is on my left. I have 2 counters close to my deployment zone, one on the left mid board, 1 on the right mid board and 1 right by his deployment zone.
His reapers deploy on my left defended by the harlies, his walkers and vehicles deploy middle board, his pathfinders infiltrate into the objective on my right and his objective.
first turn, I move my left most bikers back toward the center (don't fancy their chances against 10 harlies
). Then I move a bike squad toward the right mid board objective, within charge range of the pathfinders. Belial and boys arrive on my right (why I always do something stupid with DWA I don't know). I then down a war walker and prevent the falcon from shooting. My assault wipes out the pathfinders
Ryans turn, he moves the falcon to my right some more. The waveserpent moves forward with the war walkers and Yriel just behind. Pathfinder squad 2 owns the hell out of my very poorly (retarded) placed Terminator squad, killing three of the poor boys, Dark Reapers shoot at bikers, but I pass saves granted by the bunker.
Be back later to finish this up!