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 Some good Warmachine/Hordes beginner advice

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PostSubject: Some good Warmachine/Hordes beginner advice   Thu Jun 10, 2010 1:22 am

From the retribution forums over at PP, but it applies to the games in general.

1. You may win your demo game. You will lose your first game. You will also lose your second and third game. You will probably win your fourth game. After that, your opponents will start to take you seriously, and you will start losing again. Around the tenth game or so, you will start to win again, and then you can stop thinking of yourself as a newbie.

2. You will most likely lose your first game against a faction or warcaster you've never seen before, especially against a more experienced opponent. Even if you read their card carefully, it's a certainty that your opponent knows something about their models you don't see, and the first indication of it will probably be when he kills your warcaster with it.

3. Read the cards carefully while making a list and before every game. Don't make assumptions. Kaelyssa is a Mage Hunter, but she doesn't have Stealth. Vyros has a big sword like a Dawnguard Sentinel, but he's not a Weapon Master. Before you cast a spell, read it carefully - especially check if it affects a unit, a model, or the battlegroup.

4. The Retribution of Scyrah are elves. Don't let this confuse you into believing they play like other elves in other games. If you try to play them like glass cannons, you'll die against real glass cannons. They work best as a versatile combined arms force: find what your opponent is weak against, and hit them there.

5. If you take a Phoenix, do what it takes to remember to use the Phoenix Field at the start of every turn: tape a note to your forehead if you have to. That extra 1d6 shield every turn helps a lot. The same applies for the Sentinels' Vengeance ability and anything else that triggers on your opponent's turn.

6. Try something new every game. If you've never used a Throw or a Slam before, and the situation comes up where you can use it, try it out. Find out how it works, and think of ways you can use it.

7. If your opponent has you outgunned, outnumbered, outflanked, and outmatched, that's the time to do something stupid.

8. Be excellent to your opponents. Remember you'll see these guys next week, and you'll have to face them again.

9. Solos will die first, especially if they have the words "Arcanist," "Mage," "Hunter," and/or "Assassin" in their names.

. . . and my most important lesson of all. . .

10. NEVER NEVER NEVER NEVER leave an army transport case open, even if you think it's safe. Someone WILL trip over it, you WILL forget it's open and try to pick it up by the handle, there WILL be an accident, and you WILL wind up playing your next game with an army of broken guys!

Dark Angels 1750 win/loss Record
Win - 23 (Belial helped wreck Ryan's puny Eldar)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)
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PostSubject: Re: Some good Warmachine/Hordes beginner advice   Thu Jun 10, 2010 8:06 am

Too bad I only might get 10 games in a year. Sigh.
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PostSubject: Re: Some good Warmachine/Hordes beginner advice   Thu Jun 10, 2010 9:31 am

Matt...one of my favorite posts over there!!@!!!!!!

Defo read your cards!!!! You have an army book???? Read it even on the toilet!!!!! I DO!!!

You will be surprised after reading the first time, the second time you always miss something.
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PostSubject: Re: Some good Warmachine/Hordes beginner advice   Thu Jun 10, 2010 1:14 pm

well that takes a load off. I have played a grand total of 5 games and have still yet to win. Though I came pretty close in game 5! At least I can now tell myself it is the norm. Laughing
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PostSubject: Re: Some good Warmachine/Hordes beginner advice   Thu Jun 10, 2010 4:17 pm

I have played a lot of Warmachine and Hordes.

I have lost games that I was thoroughly in control of by the line: "What does that model do again?"

Not only do you need to know your models. but everyone else's as well. You can play your faction perfectly, but if you have no idea what you are facing, may lose to the above line again and again.

About game 3 or 4 against one faction / player you should begin seeing progress and maybe a glimmer of hope for a win.
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