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 My 2500 pt / 'Ard Boyz Tyranid Army List

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Shcktoa
Neophyte
Shcktoa


Posts : 2
Join date : 2010-07-13

My 2500 pt / 'Ard Boyz Tyranid Army List Empty
PostSubject: My 2500 pt / 'Ard Boyz Tyranid Army List   My 2500 pt / 'Ard Boyz Tyranid Army List EmptyTue Jul 13, 2010 3:02 pm

HQ -265 pts
Hive Tyrant
Lash Whip & Bonesword
Heavy Venom Cannon
Thorax Swarm - Disiccator Larvae
Hive Commander
265 pts


Elite -505 pts
Lictor Brood
3 Lictors
195 pts

Zoanthrope Brood
2 Zoanthropes
1 Mycetic Spore Transport
-Twin Linked Deathspitter
170 pts

Deathleaper
140 pts


[/b]Troop -956 pts
Warrior Brood
3 Warriors
4 Scything Talons
2 Rending Claws
1 Mycetic Spore Transport
-Twin Linked Deathspitter
150 pts

Warrior Brood
3 Warriors
3 Scything Talons
1 Barbed Strangler
2 Deathspitters
1 Mycetic Spore Transport
-Cluster Spines
160 pts

Genestealer Brood
18 Genestealers
252 pts

Genestealer Brood
16 Genestealers
1 Broodlord
-Scything Talons
272 pts

Termagant Brood
10 Termagants
10 Fleshborers
50 pts

Ripper Swarm
6 Ripper Swarms
6 Tunnel Swarms
72 pts


Fast Attack -120 pts
Ravener Brood
3 Raveners
3 Deathspitters
120 pts


Heavy Support -650 pts
Carnifex Brood
1 Carnifex
Crushing Claws
Heavy Venom Cannon
1 Mycetic Spore Transport
-Twin Linked Deathspitter
260 pts

Carnifex Brood
1 Carnifex
1 Twin-linked Devourers with Brain Leeches
1 Stranglethorn Cannon
1 Mycetic Spore Transport
-Venom Cannon
255 pts

Biovore Brood
3 Biovores
135 pts


Total Point Amout: 2,496 pts[b]


Please comment and let me know what you think should be changed.
If it helps, my strategy is to keep the Tyrant, Termagants, and Biovores together, infiltrate with the Genestealers, and keep the rest in reserve. Then, when i get the Lictors/Deathleaper out of reserve, I place them behind the enemy, close but far enough away to survive. On turn 3, with the Hive Commander ability and the Lictors' Pheremone Trail, all of the reserves come onto the board automatically, and I can place all of them right next to either the Lictors or the Deathleaper, effectively putting the majority of my army right behind the enemy's. This is why so many of my units can deepstrike.
Anyway, let me know what you think!
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BoomFex
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Posts : 79
Join date : 2009-08-28
Location : West Chester

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PostSubject: Re: My 2500 pt / 'Ard Boyz Tyranid Army List   My 2500 pt / 'Ard Boyz Tyranid Army List EmptySun Jul 18, 2010 1:32 pm

Tell you what. I have been itching to play some 40k and would be happy to meet and have a tyranid vs. tyranid 'Ard Boyz battle. We can comment on each others lists as we play.

I can meet at eastside after work most evenings or at yottaquest after I get home. Would you like to plan on playing at 6 o'clock at eastside on Tue 20th?

Let me know.
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dan
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dan


Posts : 240
Join date : 2007-08-25
Age : 39
Location : cincinnati oh

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PostSubject: Re: My 2500 pt / 'Ard Boyz Tyranid Army List   My 2500 pt / 'Ard Boyz Tyranid Army List EmptyMon Jul 19, 2010 11:51 am

not a big fan or fexs in the new dex but other wise the list looks solid love the Zoanthropes worth every point.
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dan
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dan


Posts : 240
Join date : 2007-08-25
Age : 39
Location : cincinnati oh

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PostSubject: Re: My 2500 pt / 'Ard Boyz Tyranid Army List   My 2500 pt / 'Ard Boyz Tyranid Army List EmptyMon Jul 19, 2010 11:52 am

personally i would go with a mawloc or trygon instead of the fexs think the fexs are a waste of points in my opinion
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Shcktoa
Neophyte
Shcktoa


Posts : 2
Join date : 2010-07-13

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PostSubject: Re: My 2500 pt / 'Ard Boyz Tyranid Army List   My 2500 pt / 'Ard Boyz Tyranid Army List EmptyWed Jul 21, 2010 1:06 pm

Yeah, i know what you mean. The new edition killed the carnifexs
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mikerollsones
Neophyte
mikerollsones


Posts : 99
Join date : 2007-11-22
Age : 35
Location : the nati

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PostSubject: Re: My 2500 pt / 'Ard Boyz Tyranid Army List   My 2500 pt / 'Ard Boyz Tyranid Army List EmptySun Aug 22, 2010 4:42 pm

Looks like you have a brood of warriors with talons and claws. You can't mix and match half and half or was that a typo?
Also drop the larve off the tyrant as well as venom cannon, It's just not worth it from what I've seen, and your psychic powers count as shooting a weapon anyway from what I understand, I'd just give him wings, commander, whip n sword and talons.
Also I don't know if you need to spore the warriors either, I'd invest the spore points in a tervigon or just a nice large gaunt screen, When you put warriors in cover you can go to ground for a 3+ invuln which gives a big suck on that to str 8+ weapons.
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