|HAND OF DUME|
Posts : 496
Join date : 2008-04-24
Age : 47
Location : Wastelands of the Miami county
Posts : 496
Join date : 2008-06-06
Location : The churning fields of Clark county
|Subject: Re: Necron Lord rethought/redone Thu Sep 23, 2010 11:30 am|| |
that glowing effect seems to be pretty tricky to achieve.
|Subject: Re: Necron Lord rethought/redone Thu Sep 23, 2010 12:16 pm|| |
I think I saw your glowing one yesterday for a brief period on my handheld device.
I thought is was a good start. The issue was that the contrast between the metal wasn't deep enough. You'd have to go w/ a very dark metal to pull the blue off you used. But hey, even I don't try OSL (oriented source lighting).
This looks very solid. Great job.
Posts : 1323
Join date : 2007-12-14
Location : West Side!
|Subject: Re: Necron Lord rethought/redone Thu Sep 23, 2010 1:18 pm|| |
My thought would be maybe start off with only doing the glow on the hand/forearm. It would give you a bit of contrast, but you wouldn't have it overpowering the rest of the model. Just a thought though!
I do like the looks of it now, though, so I would think you'd be ok with it as is.
A tiny portion of humanity turned its back on mankind in the waning days of the last Golden Age. Over one and a half centuries later, the PHR has emerged from the shadows as an unrecognisable civilisation, its people irrevocably changed. They are no longer simple human beings, they are post-humans - cyborgs.
|Subject: Re: Necron Lord rethought/redone || |