| Warptime | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Warptime Wed Dec 19, 2007 11:35 am | |
| From the codex "re-roll all rolls to hit and rolls to wound"
So do you re-roll all the dice or just the misses?
RAW dictates all dice. In which case, why pay 25pts?
Although you do get the re-rolls throughout your opponents turn as well. | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Warptime Wed Dec 19, 2007 12:32 pm | |
| I've seen this come up before, this will get FAQ'd imo.
I would say misses. But RAW does dictate ALL dice, so if someone tells you to play it like that, they are correct.
...for now. | |
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JMarv The MathHammer
Posts : 914 Join date : 2007-08-20 Location : Evendale, OH
| Subject: Re: Warptime Wed Dec 19, 2007 1:03 pm | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Warptime Wed Dec 19, 2007 1:27 pm | |
| So for us CAGers it appears common sense prevails. ...for now. It does say "may" re-roll dice.. anyways | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Warptime Fri Dec 21, 2007 9:56 am | |
| I've really poured over this one. I need to just go paint something I believe you can re-roll any dice you want to, although its generally assumed to be the ones that you missed. You don't want to kill everybody in your own assault phase when there is no other unit to massacre-move into. You want to keep a couple of enemies alive so you can finish them of in your opponents assault phase so he can't shoot you his turn and you are free to move next turn. | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Warptime Fri Dec 21, 2007 11:15 am | |
| ah, it DOES say "may" so yeah, you can re-roll misses or hits. Pretty nice.
Still a bit steep for 25 points imo. | |
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Nathan Veteran Sergeant
Posts : 1134 Join date : 2007-08-25 Age : 32 Location : Mason, or Dayton, Ohio
| Subject: Re: Warptime Fri Dec 21, 2007 5:34 pm | |
| They just did this b/c of the veil of time for Space Marine Libbies (which is still much better). | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Warptime Fri Dec 21, 2007 7:24 pm | |
| I'm in the camp that both are overpowered, they just don't help enough to warrant their points cost.
Especially on the libbie who will be way better off with fear and fury for less points. | |
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Nathan Veteran Sergeant
Posts : 1134 Join date : 2007-08-25 Age : 32 Location : Mason, or Dayton, Ohio
| Subject: Re: Warptime Sat Dec 22, 2007 12:19 pm | |
| That's true, but I still like re-rolling everything for my Libbie . | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Warptime Sat Dec 22, 2007 2:12 pm | |
| I like it too, but I like sniping ind. chars. and hitting 3 units + more I also like scaring everyone away | |
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