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 New CSM rules

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PostSubject: New CSM rules   Fri Sep 21, 2012 8:27 am

Chaos Space Marines Confirmed Rules

here's the basics to get you started:

Codex Basics
- Written by Phil Kelly
- 104 pages
- Fantasy format, hardback, full colour
- Cover is the artwork for Blood Gorgons by Henry Zou (see above)
- All for the lump sum of - 30
- You can buy Psychic Cards, there are twelve in the set - 4.50

CSM Rules
Chaos Boon table (D66 pick 2d6, one is your tens and the other is your ones)
These all have names but I will leave you to find them out yourselves
You have to win a challenge to roll on this table
11-16 - Nothing
21-22 - Replace model with Chaos Spawn
23 - +1 Attack
24 - Eternal Warrior
25 - +1 Strength
26 - +1 BS
31 - +1 Initiative
32 - Return to full wounds, if unwounded gain +1 Wound
33 - +1 Toughness
34 - Shrouded
35 - Armour Save improves by 1
36 - Melee weapon has Fleshbane
41 - Passing a Deny the Witch roll makes enemy Psyker take a Str 6 AP 2 hit
42 - Re-roll failed armour saves
43 - Melee attacks are Poisoned
44 - Crusader
45 - Hammer of Wrath
46 - Icy Aura (enemy models in base contact take a Str 4 AP 5 hit at Initiative Step 1)
51 - Adamantium Will
52 - A ranged weapon has +1 Strength
53 - Hatred (Everything!)
54 - Shred
55 - Melee attacks have instant death
56 - +1 WS
61 - Stubborn
62 - Fleet
63 - Feel No Pain
64 - Roll another d3+1 on this table (re-rolling Spawnhood and Apotheosis)
65-66 - Replace model with Daemon Prince

Warlord Traits
1 - Friendly units within 12" of Warlord have Preferred Enemy (Space Marines)
2 - Melee weapons belonging to the Warlord and his unit have Soulblaze
3 - D3 infantry units may infiltrate (could this be new Creed???)
4 - Warlord and unit have hatred (everything!)
5 - Warlord causes Fear
6 - Warlord may re-roll Chaos Boons

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PostSubject: Re: New CSM rules   Tue Sep 25, 2012 7:07 am

nice stuff here

The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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PostSubject: Re: New CSM rules   Wed Sep 26, 2012 6:47 am

Chaos Space Marines.. Lets Get introduced

The Helldrake, rumored to be a 12/12/10 flyer that will tear apart other flyers on the board with its vector strikes and guns ablazing. We expect this beast to rule the skies as a terrifying predator above the tabletop.

Maulerfiend, A huge regenerating Walker that moves an amazing 12" during the movement phase with dual magma-cutters for ripping open any tank or vehicle it comes across. Whats more the giant monster is fleet, and is not slowed by difficult terrain. The only weakness is its armour 12 and 3 hull points. In the hands of the right general, these will rip apart the enemy in all sorts of new fashions.

Ahriman, No longer psychic level 3, Ahriman is an amazing level 4 psyker. While we do not fully know if he will have all the disciplines, he will be an amazing boon to his forces with unsurpassed psychic power.

Forgefiend, The counter part of the Maulerfiend, this daemonic walker is loaded to up to blow apart armour and infantry from afar. It is the alternative build in the same box as the maulerfiend, so you will have the options to build either.

Warp Talons, These jump pack troops are said to be stalkers able to rip apart the thin veil of the aether to assault their prey. Rumors have them as causing blindness to any unit within 6" of them, and they come with special dual pairs of lightning claws. Chaos will be striking fast and hard with these guys taking the lead.

Warpsmith, The warpsmith seeks to dominate and control the machine spirit. Early rumors have it that Warpsmiths can repair lost hull points, so having these tending to the huge monstrosities marching across the field of battle seems a logical place for these guys.

Dark Apostle, Rumors have the Dark Apostles conveying fearless and furious charge to the units they join, not to mention bolstering Cultists troop units.

There are more releases from the Chaos Space Marine codex, but this is a majority of them. We are still expecting according to rumors a second or third wave of models before October 20th. So that is when we expect the Hellbrute and Chaos Cultists boxes to be released. What else? we don't yet know.

Horus Heresy 'Betryal' Introductions

Angron, What an amazing model we are getting for the first Primarch model to be released. We still do not know the stat lines, or anything else on him for that matter, but its only a short limited number of hours now before his stats start flooding the Internet.

Cataphractii Pattern Terminators, These models are fantastic, and are definitely some old relic terminator armour that will be finding its way into my current armies. Absolutely love them. As normal the model is excellent for a Forgeworld release.

Space Marine Typhon Heavy Siege Tank, The "Great Beast" is a massive space marine heavy tank with a massive Dreadhammer Cannon. Once again stats and information will be flowing by the end of the day. This thing looks like it will make short work of any fortifications or armor in its way.

Scimitar Pattern Space Marine Legion Jetbike, Sexy is not enough for this Horus Heresy release. A space marine jetbike that looks amazing. These relics are fantastic, and are really destined to hit the 30k tabletop with some serious speed on their side. Definitely on my short list of Forgeworld models that I would like to own soon.

Space Marine Fellblade Super-heavy Tank, Need a super heavy tank to deal death to your enemies? The Fellblade is your weapon of choice in the 30k universe. An advanced accelerator cannon is its primary weapon, and like the rest of them, these models and their rules will be hitting us shortly.

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