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 new orks what's good?

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Posts : 309
Join date : 2007-10-21

PostSubject: new orks what's good?   Tue Dec 25, 2007 5:45 pm

hey guys im in new york currently and was on the internet so i thought i'd ask a few questions. for those of you who have seen the new codex im basically wondering what models you think are very good tactically. i hear stormboyz? what do you guys think the tourny army lists will mainly be made of? im curious b/c ive decided to get some orks before i get into fantasy b/c costumizing is so much fun for me and thats easy w/ orks. so when i start getting my stuff what do you guys think are pretty good to get and what is not so good? also anyone have any cool ideas for an army theme? im trying to think of a cool one to start converting my guys. any ideas? lemme know. thanks.
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PostSubject: Re: new orks what's good?   Wed Dec 26, 2007 1:21 pm

Stormboyz are good, wierd boyz (upgraded to brainboyz) are good. Both will be in tournament lists imo.

The power of the list is pretty much the shear number of shots you can pack in. Most armies will have a hard time dealing with all of the targets.

Orks won't start taking any tournaments, but they definitely got better. Perhaps the first turn hidden power claw charge with stormboyz will be the "big" list. Time will tell.

Dark Angels 1750 win/loss Record
Win - 23 (Belial helped wreck Ryan's puny Eldar)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)
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