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 Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC

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Makari
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PostSubject: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 8:50 am

1,000 points per person. 2 Man teams. Combos will follow the allies chart in the BRB.

2.5 hour rounds, 3 rounds.  Dice roll at Noon promptly.  Check-in no later than 1130am.  Doors open at 1030 please arrive in enough time to set up your army and be prepared.
East side games n cards in Milford oh $10 per person buyin
The New missions for play testing for CAGBASH will be utilized.  Examples will be posted Monday Jan. 12th about noon.

Bound Lists only.
LoW max 300pts. per list.  (this is not a reflection of a standard just for this tourney.)
40K approved allowed.
Data Slates allowed.

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)


Last edited by Makari on Tue Jan 13, 2015 12:36 am; edited 2 times in total
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NOX_Zigga
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 9:08 am

I'm in who wants to be my partner?
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pntkd2
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 1:44 pm

What do you play NOX_Zigga?
I have space wolves or space marines and am looking for a mate

Max
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NOX_Zigga
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 1:47 pm

Max, this is Zach by the way, got space marines, eldar, orks, some Tyranids, some tau... Take your pick
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pntkd2
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 2:02 pm

Oh hey Zach, wanna team up? how about some double marines? or wolves/marines?
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NOX_Zigga
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 4:07 pm

Sounds good!
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pntkd2
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 4:12 pm

I sent you a message on FB. haha and now I realize this forum has a message i could have used
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NOX_Zigga
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 08, 2015 10:06 pm

So Max is out, still looking for a partner :-). Can field SM, orks, eldar, nids, knights.... Take your pick
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justin.cress
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Sat Jan 10, 2015 1:45 pm

What is meant by combos follow the allies chart?

Must be battle bros?
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Makari
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Sat Jan 10, 2015 2:06 pm

You can ally as you wish but follow the allies matrix.

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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NOX_Zigga
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Mon Jan 12, 2015 11:46 am

Greg and Zach are partnering up with crons and space marines/other stuff :-)
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Makari
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Mon Jan 12, 2015 1:05 pm

The Missions will be most likely these subject to change but presented here as examples:

1:Conqueror’s Dominion
Deployment
Use deployment map included with this mission and standard deployment (Warhammer 40,000 rulebook pg. 132)
Objective Markers
Five total Objective Markers are placed with one in the center of the board and one centered in each quarter of the
board. The Center Objective Marker is worth 2 points toward scoring Victory Conditions (Conquered Objective).
First Turn
Seize the initiative (Warhammer 40,000 rulebook pg. 132)
Game Length
Variable Game Length (Warhammer 40,000 rulebook pg. 133)
Victory Conditions
At the end of the game, the player that has scored the most Game Points wins the battle. If the players have the
same number of Game Points, the game is a draw.
3 GP Conquered Objective
2 GP Slay the Warlord
1 GP Each – Carnage, Hardened Troops, Onslaught, War of Attrition
Mission Special Rules
Night Fighting, Reserves
Conqueror’s Dominion: The Warlord has Objective Secured special ability. The ability is not conferred if the
Warlord joins a unit. If the Warlord has joined a unit, the Warlord must be within 3” of the Objective Marker to
control it.

2:Tumultuous War
Deployment
Use Vanguard (Warhammer 40,000 rulebook pg. 131) and standard deployment (Warhammer 40,000 rulebook pg.
132)
Objective Markers
Six Objective Markers are placed as Tactical Objectives (Warhammer 40,000 rulebook pg. 136). Each player
generates three Tactical Objectives at the start of his turn.
First Turn
Seize the initiative (Warhammer 40,000 rulebook pg. 132)
Game Length
Variable Game Length (Warhammer 40,000 rulebook pg. 133)
Victory Conditions
At the end of the game, the player that has scored the most Game Points wins the battle. If the players have the
same number of Game Points, the game is a draw.
3 GP Maelstrom Objective
2 GP War of Attrition
1 GP Each – Hardened Troops, First Blood, Onslaught, Survival of the Warlord
Mission Special Rules
Night Fighting, Reserves

3:Warlord’s Legacy
Deployment
Use Hammer and Anvil (Warhammer 40,000 rulebook pg. 131) and standard deployment (Warhammer 40,000
rulebook pg. 132).
First Turn
Seize the initiative (Warhammer 40,000 rulebook pg. 132)
Game Length
Variable Game Length (Warhammer 40,000 rulebook pg. 133)
Victory Conditions
At the end of the game, the player that has scored the most Game Points wins the battle. If the players have the
same number of Game Points, the game is a draw.
3 GP Unit Attrition
 3 HQ
 2 Elite
 1 Troop, Dedicated Transport (1 each)
 1 Fast Attack
 2 Heavy Support
 1 Fortification
 3 Lord of War
2 GP Survival of the Warlord
1 GP Each – Carnage, Crush the Rank and File, First Blood, Last Strike
Mission Special Rules
Night Fighting, Reserves

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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Makari
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Mon Jan 12, 2015 1:07 pm

Objectives
Objectives are assigned Game Points (GP) according to the specific mission.
Players may earn additional Game Points through special rules which award Victory Points. The maximum number of Game
Points per mission is nine. Any codex specific rules that earn a player Victory Points, such as Warlord traits (e.g. Personal
Traits - Legendary Fighter) must be approved in advance. The trait may be limited or the player allowed to re-roll the trait.
The purpose is to maintain balance. With the expansion of traits and supplements, it is nearly impossible for the tournament
organizer to assess the impact of all.
Slay the Warlord, First Blood and Linebreaker (Warhammer 40,000 rulebook pg. 133)
Carnage: If during a single player turn a player completely destroys three or more opposing units, the player achieves this
objective. This objective may only be achieved once per game for each player.
Champion: If any of a Player’s characters initiate or accept a challenge during the game, the player achieves the objective.
Conquered Objective: Player who controls the most Objective Markers throughout the game is awarded GP. At the end of
each game turn determine how many Objective Markers each player controls. Some Objective Markers may be worth more
than one toward a player’s total each turn. At the end of the game sum all the totals for each turn and the player with the
highest total has achieved this objective.
Conquered Zone: Player who controls the most designated zones throughout the game is awarded GP. A zone is controlled by
the player with the most units within the zone. A unit must have 50% or more of its models in the zone and may only control a
single zone. At the end of each game turn determine how many zones each player controls. Some zones may be worth more
than one toward a player’s total each turn. At the end of the game sum all the totals for each turn and the player with the
highest total has achieved this objective.
Crush the Rank and File: The player who completely destroys three or more of his opponent’s original Troop units, excluding
dedicated transports, has achieved this objective. If the opponent has less than three (one or two), the player achieves this
objective by completely destroying all of his opponent’s Troops. Summoned or spawned models are ignored for the purposes
of achieving this objective.
Destroy the Weak: If at the end of the game the unit with the lowest point value in the enemy army is completely destroyed,
then the player achieves the objective. If several units are tied with the lowest point value, then completely destroying any one
of them achieves the objective.
Hardened Troops: If at the end of the game a player has at least one Troop still in play, the objective is achieved. Summoned
or spawned units do not count toward object. Only the original units with which the player started the game count toward
achieving this objective.
Last Strike: If you are the last player to completely destroy an opposing unit, you achieve this objective.
Leave None Behind: If none of your surviving units are within your deployment zone at the end of the game, you achieve this
objective. Fortifications do not count when determining the objective.
Live to Lead: If all of a player’s original HQs survive and are still in play at the end of the game, the player achieves the
objective. Summoned or spawned models are ignored for the purposes of achieving this objective.
Loot Objective: Players gain loot points in their stash throughout the game by controlling loot Objective Markers. Objective
markers are assigned loot points and placed as directed by mission. Loot points for the Objective Markers must be tracked
using dice or tokens during the game as the values change. At the end of every game turn for each Objective Marker you

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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pinkie007
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Location : west carrolton, ohio

PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Tue Jan 13, 2015 12:34 am

Hey where is this tourney and is there a buy in? And if anyone is interested in a partner I can bring Necrons (preferred), Chaos Space Marines, or Space Wolves. Also any Imperial Knights restrictions?
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Makari
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Tue Jan 13, 2015 12:38 am

If running a knights army its OK. If running it as ally check the points to see if it fits. If I remember correctly if you use them as ally they become LoW? Then if that's the car they'd have to fit in the points allowed.

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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pinkie007
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Tue Jan 13, 2015 1:03 am

Thanks for the reply. Knights are not LoW at all unless u start to dive into the forge world knights there just super heavy walkers it would be as any ally as you cant take the 3 minimum in a 1k list for a knight army. So is this tourney at EGC and what does that stand for not familiar with the cinncy area.
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Makari
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Tue Jan 13, 2015 1:21 am

EGC is Eastside Games n' Cards in Milford Oh .

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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Redbeard
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Tue Jan 13, 2015 10:33 pm

pinkie007 wrote:
Thanks for the reply. Knights are not LoW at all unless u start to dive into the forge world knights there just super heavy walkers it would be as any ally as you cant take the 3 minimum in a 1k list for a knight army. So is this tourney at EGC and what does that stand for not familiar with the cinncy area.

Correct, knights used in a knight detachment are not LoW. Even the FW knights are not LoW models, when used in a knight detachment. However, the FW knight models become LoW models if taken in a non-knight detachment, as described on the knight's FW data sheet.

Also, knight detachments can have anywhere from 1-3 knights (codex was updated when 7e hit...used to be 3-6). However, you can't have a knight detachment as a primary detachment unless you have three knights in your list (due to the requirement that your warlord must be from your primary detachment and knights can't be warlords unless you have at least three of them in your army).

Three knights won't fit into a 1k list, but you can still run multiple knights in a 1k bound list if you run something else as a primary detachment (like a CAD) and then bring a knight detachment w/ 2 knights as a non-primary detachment. This knight detachment would not have any LoW models, regardless if they are GW or FW knights.
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justin.cress
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 15, 2015 3:04 pm

might be last minute, but I don't think I have a partner for this tournament.. anyone still looking to pair up?

I could run eldar, deldar or orks. Prefer not orks.
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Makari
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 15, 2015 4:07 pm

I know Jason is looking for a partner. Plays sisters of Battle

_________________
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!

New times calls for new Records:
Orcs & goblins (3-1-2)
Empire (0-0-0)
6th Edition
Orks (0-0)
Marines (3-1)
Imperial Guard (0-0)
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pinkie007
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Thu Jan 15, 2015 5:20 pm

I've got 2 friends coming. The extra friend is bringing his imperial guard army and looking for a partner.
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justin.cress
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Fri Jan 16, 2015 8:43 am

I posted too soon, sorry, I have a partner now.
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CapnAhab
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Fri Jan 16, 2015 5:11 pm

Jason here, I'll be there on Saturday with the Sisters of Battle, looking for a partner if anyone is free.
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Jaysic
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Fri Jan 16, 2015 5:45 pm

How many teams are we up to now?
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Redbeard
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PostSubject: Re: Warhammer 40K TEAM TOURNEY!!!! Jan. 17 EGC   Sat Jan 17, 2015 10:31 pm

Fun tournament today, thanks. I liked the new missions. Very Happy

IMO, having a mix of maelstrom missions and non-maelstrom missions was a good thing. Also, allowing LoW models was a good thing.
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