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 Adepticon Primer Missions Released

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JMarv
The MathHammer


Posts : 914
Join date : 2007-08-20
Location : Evendale, OH

PostSubject: Adepticon Primer Missions Released   Mon Mar 10, 2008 11:01 am

http://belloflostsouls.blogspot.com/2008/03/news-adepticon-40k.html

I for one am looking forward to playing these to shake up the normal missions. We could even use one in a tourny.
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Matt
CAG Founder


Posts : 3552
Join date : 2007-08-19
Location : Cincinnati, OH

PostSubject: Re: Adepticon Primer Missions Released   Mon Mar 10, 2008 1:29 pm

The volatile area special rule is pretty retarded... other than that the missions look good.

_________________
Dark Angels 1750 win/loss Record
Win - 23 (Belial helped wreck Ryan's puny Eldar)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)
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Steve
Initiate
Initiate


Posts : 275
Join date : 2007-09-23
Age : 31

PostSubject: Re: Adepticon Primer Missions Released   Tue Mar 11, 2008 1:03 am

I think they are cool, without the volatile area. Thats really just another randrom roll you can use to cripple an army.

Jon this Saturday, we can play the second mission if you want. I dont like the volatile area or escalation. I do think that the new take on cleanse is cool, and would like to try it.
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Matt
CAG Founder


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Join date : 2007-08-19
Location : Cincinnati, OH

PostSubject: Re: Adepticon Primer Missions Released   Tue Mar 11, 2008 12:26 pm

I like escalation, throws a wrench in the works... and hurts cheese armies more often than not.

_________________
Dark Angels 1750 win/loss Record
Win - 23 (Belial helped wreck Ryan's puny Eldar)
Loss - 13 (Brice's Necrons wiped me)
Draw - 2 (The 13th hold out in alpha take and hold)
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PostSubject: Re: Adepticon Primer Missions Released   Today at 7:25 am

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