| Kroot Army | |
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JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Kroot Army Wed Sep 03, 2008 2:50 pm | |
| Just felt like playing around with a Kroot Mercenary Army. Let me know what you guys think.
Army: Kroot Force Points: 1749 Models: 138 HQ Master Shaper 60 x 1 - Mark Of Favoured Child, Ork Hybrid Kroot Hound x 2
Elite Headhunter Kindred 211 x 15 - Frag Grenades, Kroot Rifle, Poison Attack Shaper - Eviscerator (AKA Powerfist)
Troops Kroot 166 x 15 - Kroot Rifle Shaper - Eviscerator
Kroot 166 x 15 - Kroot Rifle Shaper - Eviscerator
Kroot 166 x 15 - Kroot Rifle Shaper - Eviscerator
Kroot 166 x 15 - Kroot Rifle Shaper - Eviscerator
Kroot 166 x 15 - Kroot Rifle Shaper - Eviscerator
Kroot 166 x 15 - Kroot Rifle Shaper - Eviscerator
Fast Attack Vulture Kindred 241 x 15 - Kroot Rifle, Jump Infantry, Deep Strike, Fast Reflexes Shaper - Eviscerator
Vulture Kindred 241 x 15 - Kroot Rifle, Jump Infantry, Deep Strike, Fast Reflexes Shaper - Eviscerator | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Kroot Army Wed Sep 03, 2008 4:29 pm | |
| no Krootox?? AP3 str 7 weapon....will punch holes in some vehicles. | |
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JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: Kroot Army Wed Sep 03, 2008 4:35 pm | |
| Every unit has a power fist. | |
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Mendin Initiate
Posts : 263 Join date : 2008-07-29
| Subject: Re: Kroot Army Wed Sep 03, 2008 5:11 pm | |
| A 2d6 penetration power fist, even.
I don't know whether or not the army will be shooty or choppy or either or. It seems interesting, though. | |
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JMarv The MathHammer
Posts : 914 Join date : 2007-08-20 Location : Evendale, OH
| Subject: Re: Kroot Army Wed Sep 03, 2008 7:30 pm | |
| No kroot hounds though, I think those are the biggest steal in that list. | |
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Scav Initiate
Posts : 370 Join date : 2007-09-19 Age : 35
| Subject: Re: Kroot Army Thu Sep 04, 2008 1:02 am | |
| yeah add 10 or so to the unit of headhunters.. and take two units like that. hounds are a ridiculous steal. | |
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JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: Kroot Army Fri Sep 05, 2008 10:04 am | |
| You cant add kroot hounds to the headhunters. | |
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JMarv The MathHammer
Posts : 914 Join date : 2007-08-20 Location : Evendale, OH
| Subject: Re: Kroot Army Fri Sep 05, 2008 10:51 am | |
| JT, Do you have that many kroot?
And are you interested in obtaining more to actually play a kroot mercenary list? I think they are pretty cool IMO
I might be able to get you another twelve...go ebay bits go! | |
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JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: Kroot Army Fri Sep 05, 2008 10:59 am | |
| I was just really playin around with the list to see what everyone thought. | |
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Scav Initiate
Posts : 370 Join date : 2007-09-19 Age : 35
| Subject: Re: Kroot Army Fri Sep 05, 2008 10:54 pm | |
| oh haha my bad.. i made a kroot list not too long ago actually i guess i forgot everything already ha add 20 or so hounds to some of your kindreds.. and take 2 maxed headhunter squads. but i dont really know as ive never played kroot.. but my friend did and he was the highest placed kroot list in the GT. He took two 30 model squads and had a lot of hounds. also.. he said expensive shapers with councils arent worth it. its all about body/model count. so that was his advice.. just relaying it. best of luck.. i would LOVE to play a kroot army.. and depending on how things end up it might be my next endeavor | |
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