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 40K tournament EGC 11/16/13 1,000

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Makari
Supreme Forum Overlord
Makari


Posts : 3291
Join date : 2007-11-10
Age : 46
Location : Milford, OH

40K tournament EGC 11/16/13 1,000 Empty
PostSubject: 40K tournament EGC 11/16/13 1,000   40K tournament EGC 11/16/13 1,000 EmptyMon Nov 04, 2013 12:57 pm

Dice Roll at 11:00, Pairings at 10:45
1,000 Points @ Eastside Games and Cards
$10 Entry all back in Prizes
5, 1 hour Rounds
1-2 HQ
1-4 TR
0-2 EL
0-2 FA
0-2 HS
0-1 Fortifications

No Allies
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Makari
Supreme Forum Overlord
Makari


Posts : 3291
Join date : 2007-11-10
Age : 46
Location : Milford, OH

40K tournament EGC 11/16/13 1,000 Empty
PostSubject: Re: 40K tournament EGC 11/16/13 1,000   40K tournament EGC 11/16/13 1,000 EmptyThu Nov 14, 2013 5:40 am

Eastside Games N Cards  Warhammer Fantasy Tournament!!!

5 Rounds at 1 hours each, once time is called the game will end at the end of the current game turn.
A legal copy of 8th edition rules, Armies Books and/or Supplements and any FAQ's required are needed.
3 copies of your list preferably on army Builder. Please Double Check lists!!!!
To win today's tournament the following are the Guidelines for doing so:
W-L
VP Count
Strength of Schedule

All missions play as per rule book but with the following scoring changes outlined below.

Scoring will be done as follows:
For the primary objective, take the lowest score and subtract it from the higher score.   The higher score is awarded the difference in points for the primary objective.  In case of a tie, add both VP's together and divide by 4, each person is awarded this many points.
Ex: Marneus scores 5 VP in the primary objectives and Eldrad scored 3 VP in the primary objectives.  5-3=2 Marneus s awarded 2 VP's in the primary objective score sheet Eldrad scores 0.  
Ex: Marneus scores 5 VP in the primary objectives and Eldrad scored 5 VP in the primary objectives.  5+5=10 = 10/4= 2.5 so each would score 2.5 VP's in the score sheet for primary objective.




Mission 1
All missions play as per rule book but with the following scoring changes outlined below.

Mission: Crusade: pg: 126 BRB
Battlefield: Dawn of War with 5 primary objectives (Place Fortifications before Objectives)
Deployment: Roll for Warlord Traits then deploy as Normal.
Game Length: The game will go 6 turns or 1 hour then time will be called, at which time players finish out current game turn.
Victory Conditions:
Primary Objectives: : CENTER OBJ=3VP, 4 OTHER OBJ=1VP EA
Secondary Objectives: Slay the Warlord, First Blood, Line Breaker
1VP for ea. HQ unit killed, up to a maximum of 3 VP.
Additional VP's:  If a rule gives you a VP you can never go above 12 VP for the game
Mission Special Rules:
Night Fighting, Mysterious Objectives, Reserves, Lead from the Front (HQ are Scoring)








Mission 2
All missions play as per rule book but with the following scoring changes outlined below.

Mission: Purge the Alien: pg: 127 BRB
Battlefield: Vanguard Strike
Deployment: Roll for Warlord Traits then deploy as Normal.
Game Length: The game will go 6 turns or 1 hour then time will be called, at which time players finish out current game turn.
Victory Conditions:
Primary Objectives: : Score 1 VP for each unit completely destroyed.
Secondary Objectives: Slay the Warlord, First Blood, Line Breaker
Additional VP's:  If a rule gives you a VP you can never go above 12 VP for the game
Mission Special Rules:
Night Fighting, Mysterious Objectives, Reserves














Mission 3
All missions play as per rule book but with the following scoring changes outlined below.

Mission: Big Guns Never Tire: pg: 128 BRB
Battlefield: Hammer and Anvil with 5 primary objectives (Place Fortifications before Objectives)
Deployment: Roll for Warlord Traits then deploy as Normal.
Game Length: The game will go 6 turns or 1 hour then time will be called, at which time players finish out current game turn.
Victory Conditions:
Primary Objectives: : CENTER OBJ=3VP, 4 OTHER OBJ=1VP EA
Secondary Objectives: Slay the Warlord, First Blood, Line Breaker
1VP for ea. HS unit killed, up to a maximum of 3 VP.
Additional VP's:  If a rule gives you a VP you can never go above 12 VP for the game
Mission Special Rules:
Night Fighting, Mysterious Objectives, Reserves, Heavy Metal

















Mission 4
All missions play as per rule book but with the following scoring changes outlined below.

Mission: Scouring: pg: 129 BRB
Battlefield: Dawn of War with 5 primary objectives (Place Fortifications before Objectives)
Deployment: Roll for Warlord Traits then deploy as Normal.
Game Length: The game will go 6 turns or 1 hour then time will be called, at which time players finish out current game turn.
Victory Conditions:
Primary Objectives: SECRETLY RANDOMIZE OBJECTIVES 0,1,1,2,3
Secondary Objectives: Slay the Warlord, First Blood, Line Breaker
1VP for ea. FA unit killed, up to a maximum of 3 VP.
Additional VP's:  If a rule gives you a VP you can never go above 12 VP for the game
Mission Special Rules:
Night Fighting, Mysterious Objectives, Reserves, Fast Recon














Mission 5
All missions play as per rule book but with the following scoring changes outlined below.

Mission: Emperors Will: pg: 130 BRB
Battlefield: Vanguard Strike with 3 primary objectives (Place Fortifications before Objectives)
Deployment: Roll for Warlord Traits then deploy as Normal.
Game Length: The game will go 6 turns or 1 hour then time will be called, at which time players finish out current game turn.
Victory Conditions:
Primary Objectives: CENTER OBJ=3VP, 1 OBJ IN EA. DEPLOYMENT = 2VP
Secondary Objectives: Slay the Warlord, First Blood, Line Breaker
1VP for ea. EL unit killed, up to a maximum of 3 VP.
Additional VP's:  If a rule gives you a VP you can never go above 12 VP for the game
Mission Special Rules:
Night Fighting, Mysterious Objectives, Reserves, Elitist (EL are scoring)
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40K tournament EGC 11/16/13 1,000
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