A team is comprised of 2 players each bringing a separate 1000-point battle forged army that can stand on its own. There is a limit of two (2) detachments per player. Each team must use the same army throughout the tournament.
Understrength forces are not permitted. This means armies may have less that exactly 1000 points.
A team is treated as a single force on the table top. This can be a bonus, or a limiting factor based on the keywords available.
A team must choose a single warlord per team in pre-deployment. This will remain the team warlord for all three (3) games. Any associated relics also must remain the same for all three games.
Both forces that comprise a team must follow standard battle forged rules for list construction for matched play.
Named characters are unique within a team. For example, a team can only field one Guilliman or Celestine, not two.
TEAM BONUS: Each player on a team contributes all of their command points to the entire force on the table. For Example: If both players have a single battalion. They each contribute 3 CP’s from the battle forged rule and an additional 3 each from the battalion for a total of 12 CP’s
ALLIED BONUS: The total CP’s are available to the entire force for any purpose, but all stratagems may still only be used once per phase. Furthermore, all units in both players’ forces can receive stratagems and other buffs as long as the keywords are correct as if they were the same army.
The footprints made in the sands of time are not made by sitting down... Unless your playing Warhammer WAAAGH!
New times calls for new Records:
Orcs & goblins (3-1-2)
Imperial Guard (0-0)