Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: New codex demons rumors (loads) Fri Jan 11, 2008 3:37 pm | |
| - Quote :
- Army composition:
HQ
Greater Daemons Herald (2 for slot)
ELITES
Flamers Flesh hounds (w/special character) Fiends of Slaanesh Beast of nurgle
TROOPS
Daemonettes (most powerfull choice) Bloodletters Plaguebeares Pink Horrors (w/special charcter) furies nurglings
FAST ATTACK
Bloodcrushers Seekers of Slaanesh Sreamers
HEAVY SUPPORT
Soulgrinder (modified Defiler) Daemon Prince (very customizable choice)
There are 3 special Greater Daemons ( one for Nurgle, one For Tzeentch and one Undivided) and 4 Special Herald ( one for God)
-Here we see further rules tidbits...
Troop abilities: -Daemonettes: fleet and rending -Bloodletters: PW and FC -Plaguebeares: FNP, Posioned Weapons, Slow and Purposeful -Horrors: Shooting one
General rule: All Daemons have -Invulnerable save -Deep strike -No Instant death
All codex entries (yes, even the Soulgrinder) are daemons.
The troop choice ar very cheap (not as an ork but cheap)
Bloodthirster is very strong, best stat in the book, on assault phase he can Instant Kill a space marine character in close combat.
Horror shoots a S3 ap3 bolt and have access to one bolt of tzeentch for troop choice
Daemon Prince Stat are lower then the CSM one, is cheaper, but you can buy upgrade to became as the HG choice. Can be more dangeruos in HtH then the CSM (expecialy the nurgle one) or if marked Tzeentch be a very good mobile fire base
This is the Great Unclean One, only it has T6 I2 and slow and purposeful.
DP fly and can wound anything at 2+
Demons can be placed all in deep strike, and than enter in play at 6" from an icon and assault. Every TROOPS choice and some HG/HEAVY SUPPORT and juggernout have Icon.
Bloodeletters T4 and no 3+ save
You can have Heralds of the combination of the god you like.
No undivided heralds.
Only one undivided greater demon
No nurgle or tzeentch cavalry, the first have Daemon Beast and the second Screamers (that are considered jetbike)
Icon bearers are an upgrade for units.
Charoit option changes the stats of the Herald (like +1 T, +2 W + 3A and so on...) and they loose the Independent character status
Beasts of Nurgle are like very toxic, tough but slow spawn... (FNP and poisoned attack)
Gifts: -noxious touch: wound 2+ in HtH -boon of mutation: see CSM psichic power, only is a ranged weapon -breath of chaos: Spry weapon -unholy might: +1 S -soporific musk: -1att one enemy in HtH
Lord of change is very powerful: -has a sort of force weapon, all the tzeentch gift and shooting power, he can shoot 3 times at 3 different targets. These rumors all but confirm no use of this book alongside the CSM codex. Which is really frustrating (seeing how bad demons are in the other book). If I still decide to do Hordes of Chaos, this may be a good time to go demon heavy. | |
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JMarv The MathHammer
Posts : 914 Join date : 2007-08-20 Location : Evendale, OH
| Subject: Re: New codex demons rumors (loads) Fri Jan 11, 2008 3:54 pm | |
| I read this like three days ago on bell, I just totally forget that I'm allowed to post rumors too instead of making Matt do it all. Back on topic, it will be interesting to see how this codex plays out, based on the griping on bolter and warseer, this doesn't seem super-competitive as of now, but we'll have to see when it's finalized and with the points lists. | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: New codex demons rumors (loads) Fri Jan 11, 2008 4:14 pm | |
| Yeah, plus we don't know if some sort of "inquisitorial-army-esque" allying will be possible.
Still, being able to use one collection across two games is nice.
John: Yeah I have barely been able to check this site let alone any others in the past few days (work is busy), post away if you notice something i dont. | |
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| Subject: Re: New codex demons rumors (loads) | |
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