| Wood Elf 2250 Final revision....remarks PLEASE!!! | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 12:35 am | |
| OK....after reading up on the WK....I increased their units....and dumped the second set of WD....LMK what you guys think...I want input!!
2250 Pts - Wood Elves Roster - REvised2250WE
Spellweaver (1#, 325 Pts) 1 Spellweaver @ 325 Pts General; Level 4 Upgrade; Hand Weapon; Longbow 1 Calaingor's Stave @ [25] Pts 1 A Blight of Terrors @ [50] Pts 1 1. Tree Singing @ [0] Pts 1 2. Fury of the Forest @ [0] Pts 1 3. The Hidden Path @ [0] Pts 1 4. The Twilight Host @ [0] Pts 1 5. Ariel's Blessing @ [0] Pts 1 6. The Call of the Hunt @ [0] Pts
Spellsinger (1#, 175 Pts) 1 Spellsinger @ 175 Pts Level 2 Upgrade; Hand Weapon; Longbow 1 Divination Orb @ [25] Pts 1 A Muster of Malevolents @ [25] Pts
Noble (1#, 132 Pts) 1 Wood Elf Noble (Battle Standard Bearer) @ 132 Pts Hand Weapon; Light Armour; Battle Standard Bearer 1 Biting Blade @ [10] Pts 1 Hail of Doom Arrow @ [30] Pts
Dryads (10#, 120 Pts)x2 10 Dryads @ 120 Pts Causes Fear; Skirmishers
Glade Guard (10#, 126 Pts)x3 10 Glade Guard @ 126 Pts Musician Mus; Hand Weapon; Longbow
Wild Riders (5#, 148 Pts)x3 5 Wild Riders of Kurnous @ 148 Pts Musician Mus; Standard Bearer Std; Spear; Light Armour; Fast Cavalry; Magic Resistance (1) 5 Elven Steed @ [0] Pts
Wardancers (8#, 151 Pts) 8 Wardancers @ 151 Pts Musician Mus; Immune to Psychology; Magic Resistance (1); Skirmishers
Waywatchers (5#, 120 Pts) 5 Waywatchers @ 120 Pts Hand Weapon; Extra Hand Weapon; Longbow; Scouts; Skirmishers
Treeman (1#, 285 Pts) 1 Treeman @ 285 Pts Causes Terror; Flammable; Large Target; Scaly Skin; Stubborn
Total Roster Cost: 2250 | |
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Makari Supreme Forum Overlord
Posts : 3291 Join date : 2007-11-10 Age : 46 Location : Milford, OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 6:07 am | |
| ok, your units are too small. | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 10:12 am | |
| You went ahead and designed a list based on GW packaging? - makari wrote:
- ok, your units are too small.
Which ones? We're not dealing with ranked infantry here.. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 10:17 am | |
| WHA?? Hey, it's going to get play tested.......I still have a decent amount of War dancers....and I have enough units to keep you guys so screwed up and confused on terrain it's not even funny. | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 11:19 am | |
| I just prefer redundant choices so the double Wardancers over the triple Wild Riders is a personal thang. They perform the same roles so your good. As you play try to coordinate your deployments. You are a bit random in 40k and the deployment phase in Fantasy is ten times as more crucial. Your medium cavalry is fast but you'll leave your Dryads behind before you know it. I can see it now.. Player1: OK CJ, thats my setup and you won 1st turn since I prayed. CJ: Excellent, mwahaha... ... ... ...DAMN! Why did I put those there? Player1: Well, you were on your cell while deploying. CJ: Oh well, Wood Elves suck anyway. I'm playing Ogres. | |
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JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 41 Location : Deer Park
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 12:05 pm | |
| OMG thats so friggin hilarious | |
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Makari Supreme Forum Overlord
Posts : 3291 Join date : 2007-11-10 Age : 46 Location : Milford, OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 12:17 pm | |
| - Marc wrote:
- You went ahead and designed a list based on GW packaging?
- makari wrote:
- ok, your units are too small.
Which ones?
We're not dealing with ranked infantry here.. The units just seem too small to withstand say a fanatic or 3... I haven't played woodelves for years.... so I don't remember what they can do and what not just seems like a puny force for that amount. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 12:25 pm | |
| Looks like I'm buying Ogers too.....LOL | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 12:26 pm | |
| - Quote :
- I can see it now..
Player1: OK CJ, thats my setup and you won 1st turn since I prayed.
CJ: Excellent, mwahaha... ... ... ...DAMN! Why did I put those there?
Player1: Well, you were on your cell while deploying.
CJ: Oh well, Wood Elves suck anyway. I'm playing Ogres. yup, you about hit the nail on the head there. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 12:58 pm | |
| OH AND FYI......I turn my cell off now in the middle of games....I have gotten alot better about that... | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 1:12 pm | |
| As you should, it's extremely annoying for me as your opponent for a few reasons. First I'm not getting a good game out of you, and secondly it's just very rude.
... that being said, we are all victim to it every now and then. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 1:32 pm | |
| It's called married life Matt......remember I married a psycho.....she has gotten alot better now....
No wondeer your brutaly rape me on the game board....your taking your aggravations out on me....... | |
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Matt CAG Founder
Posts : 3552 Join date : 2007-08-19 Location : Cincinnati, OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 2:10 pm | |
| nope... you just make looooooootttss of mistakes. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Wed Jul 02, 2008 3:11 pm | |
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Crobar Sergeant
Posts : 645 Join date : 2007-12-10
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 3:25 am | |
| I would consider dropping the Spellweaver and adding a highborn so you can add a unit of Eternal guard as core. Perhaps drop the wild riders and a unit of Glade guard to get a good unit of 20 to round out your army list. I am also a strong believer in dispel scrolls, but that is a personal preference. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 9:14 am | |
| - Crobar wrote:
- I would consider dropping the Spellweaver and adding a highborn so you can add a unit of Eternal guard as core. Perhaps drop the wild riders and a unit of Glade guard to get a good unit of 20 to round out your army list. I am also a strong believer in dispel scrolls, but that is a personal preference.
Spellweaver is my powerhouse......your kidding me....I do have a noble up there if you missed him. As for the Glade Gaurd......they suck. I'm not really impressed with them. Dispell Scrolls are ok. I just chose a better selection of magical items for the points I had. And having 5 dispell dice in my pool, who really needs it? | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 10:17 am | |
| - Quote :
- As for the Glade Gaurd......they suck.
..and off we go - Quote :
- And having 5 dispell dice in my pool, who really needs it?
Like I mentioned earlier. I'll leave your mages to you since there are so many directions to go. That said, 5DD are not enough at the 2250 mark normally but many of your units have MR1 to boot. I can see it either way. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 11:49 am | |
| - Marc wrote:
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- Quote :
- As for the Glade Gaurd......they suck.
..and off we go
Sarcasim Marc.....Sarcasim.....I like the 3 units of 10....If I do anything I'll make them 15
- Quote :
- And having 5 dispell dice in my pool, who really needs it?
Like I mentioned earlier. I'll leave your mages to you since there are so many directions to go. That said, 5DD are not enough at the 2250 mark normally but many of your units have MR1 to boot. I can see it either way. What would you suggest?? Thus the referance of wanting to know. I'm new to Fantasy, your opinion matters... All of your opinions matter. But I want to be competetive and only have about 4 months to get up to speed on things. | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 12:21 pm | |
| Leave your GG as units of 10 for tactical purposes. As far as WE characters it is up to you. I'd go one L4 and a BSB and buy up a 2nd Treeman. Probably not too fun for the rest of us though. | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 2:23 pm | |
| I was thinking about that.....that would get me more Tree singing Spells.......oooh. Naughty!! | |
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Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 3:10 pm | |
| Well, most armies can work a build to be "naughty" and I would class the twin trees as such. Might be well to stay clear. | |
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kainthedragoonx Sergeant
Posts : 658 Join date : 2008-04-15 Age : 42 Location : Art of War Gaming and Miniatures!
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Thu Jul 03, 2008 4:34 pm | |
| Some people classify "twin treemen" as a sign that they should not play against you. I disagree, but it's a standard tell that "Hey, I am a dick!"
Frankly, Treemen suck. 300 point targets. Too many people can and do get fire weapons/stuff. You take 600 points of Treemen and I laugh because my 600 points bought 3 or 4 more units (depending on the list) and my level one mage takes lore of fire and you lose.
Treeman = scare your opponent, and then become targets.
I do not run Treemen in my lists at all. I got much better stuff to use, like the killing blow archers, or another unit or four of glade riders, or war dancers, or hawks, or another character, or a dragon, anything. Treemen are too much poo for what I want to do with Woodies.
Edit: One last thing. NEVER take a Treeman character to a tourney. Skullcrusher = dead treeman ancient. Waste!
Last edited by kainthedragoonx on Thu Jul 03, 2008 4:36 pm; edited 1 time in total (Reason for editing : Another Idea!) | |
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Crobar Sergeant
Posts : 645 Join date : 2007-12-10
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Sat Jul 05, 2008 5:32 am | |
| I have been playing WE for a long time and always bring a treeman, have never brought a spellweaver and win more than I lose with them, but each to their own. At a tourney, if you bring an army to fight WE, then you will probably not be very competative against some of the other armies. The idea is to be well rounded so you can take on any comers and have a reasonable chance to win. Bring Skullcrusher up against a treeman ancient designed well and you will lose more times than not. I know about the killing blows on 5, but unless he has a special rule, it doesn't work against large targets. I don't own the codex so I can't say for sure. I almost always bring dispel scrolls, so if you can get a fireball off on my treeman before I get into close combat, once again, I have made a mistake. By turn 2, he should be engaged or hiding in some trees where he can't be targeted. There will always be at least 1 forest on the board if the WE player knows what they are doing, it is a WE special rule. Just like everything else in Warhammer, it all comes down to personal preference. My way of running WE has been successful, but it isn't the only way. Get some games in, try different things till you find what works best for your play style. There is no wrong way to play an army as long as the list is legal. All that matters is that you enjoy the experience. In contrast to my WE's, my Ogres lose more than they win, but I play them anyway because the fluff is great and it is a nice change of pace from my other armies. Not as much strategy with Ogres, close as fast as you can and crack some skulls . | |
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Makari Supreme Forum Overlord
Posts : 3291 Join date : 2007-11-10 Age : 46 Location : Milford, OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Sat Jul 05, 2008 9:22 am | |
| - Crobar wrote:
- Bring Skullcrusher up against a treeman ancient designed well and you will lose more times than not. I know about the killing blows on 5, but unless he has a special rule, it doesn't work against large targets. I don't own the codex so I can't say for sure.
The killing blow effects any size model... But you said it crobar its about having fun! And I don't know how a lot of people play around here for fantasy but I don't tweak my army vs. my opponent I play with what I got with premade lists... So that would hurt my gobbos ish... Can't wait to play ya CJ! | |
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CJ Captain
Posts : 2334 Join date : 2007-08-20 Age : 49 Location : Harrison OH
| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! Sat Jul 05, 2008 12:15 pm | |
| I'm geeked guys...and Crobar...I did make some switches and bought some scrolls. I figure a lvl 2 wiz is as good as a lvl 4 Wiz in this game especially for this army.
I'd like to hook up and play you. I know we got miscommunicated a few months back but we need to pencil it in. I'm free on weekends now which is nice.
Mak....bring them orks!!!!!!!!! I'll cut you down with a hail of arrows!!! LOL
Of course......unless I decide to run Oger Kingdom....LOL | |
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| Subject: Re: Wood Elf 2250 Final revision....remarks PLEASE!!! | |
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| Wood Elf 2250 Final revision....remarks PLEASE!!! | |
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