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 New Tau List

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JTPitt
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Age : 34
Location : Deer Park

PostSubject: New Tau List   Thu Sep 11, 2008 6:32 pm

I am sure everyone is getting Tired of seeing all my Army lists pop up. I took the advice from one of my earlier posts went through 5th ed Rule book, Went through my Tau rule book and I think I might have a winning team here. Please let me know what you think.

Army: Tau
Points: 1749
Models: 48


HQ
142 1x Shas'o - Missile Pod, Plasma Rifle, Shield Generator, HW Multi Tracker, Stimulant Injector

Elite
139 2x XV8 - Missile Pod, Plasma Rifle, Multi-Tracker
Shas'vre - Missile Pod, Airbursting Fragmentation Grenade, Multi-tracker, Bonding Knife

118 2x XV8 - Missile Pod, Flamer, Multi-Tracker
Shas'vre - Missile Pod, Cyclic Ion Blaster, Multi-tracker, Bonding Knife

Troop
76 6x Fire Warrior Team - Pulse Rifle
Shas'ui - Pulse Rifle

76 6x Fire Warrior Team - Pulse Rifle
Shas'ui - Pulse Rifle

85 7x Fire Warrior Team - Pulse Rifle
Shas'ui - Pulse Rifle, Bonding Knife

85 7x Fire Warrior Team - Pulse Rifle
Shas'ui - Pulse Rifle, Bonding Knife

Fast Attack
85 5x Pathfinder - Marker Light, Pulse Carbine, 1 Rail Rifle
Shas'ui - Marker Light, Pulse Carbine, Bonding Knife
110 1x DevilFish - Targeting Array, Flechette Discharge, Disruption Pod, Burst Cannon, Gun Drones

85 5x Pathfinder - Marker Light, Pulse Carbine, 1 Rail Rifle
Shas'ui - Marker Light, Pulse Carbine, Bonding Knife
110 1x DevilFish - Targeting Array, Flechette Discharge, Disruption Pod, Burst Cannon, Gun Drones

Heavy
268 3x XV88 - Advanced Stabilisation Sytem, Bonding Knife, HW Drone Controller, Team Leader, 1 Shield Drone

370 2x Hammerhead - Targeting Array, Flechette Discharge, Multi-Tracker, Target Lock, Disruption Pod, Blacksun Filter, Railgun, Burst Cannons
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Fenix
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Posts : 133
Join date : 2008-05-01
Age : 25
Location : Land of a Thousand Dances

PostSubject: Re: New Tau List   Thu Sep 11, 2008 7:01 pm

i would try to get some devilfish for those fire warriors. Fish of Fury is very effective
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JTPitt
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PostSubject: Re: New Tau List   Thu Sep 11, 2008 9:07 pm

I am only using the devil fish for the scout move for the Pathfinders to get them into cover then I will shoot the devil fish back to go pick up the firewarriors. I did not want to waste extra points for devil fish. It does not leave enough guns to do anything if I did.
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JMarv
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Posts : 914
Join date : 2007-08-20
Location : Evendale, OH

PostSubject: Re: New Tau List   Thu Sep 11, 2008 9:11 pm

I appreciate your devilfish frugality, way to utilize the new 5th Ed transport rules.

What does blacksun filter do again?

How do you like the '88s? are they typically earning their points back or no?

Interested to see how you do with this one, hopefully a little better.

Remember you missions, sacrifice your troops as speedbumps when you need to, hide firewarriors in devilfish for last turn objective contesting in others.
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CJ
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Age : 41
Location : Harrison OH

PostSubject: Re: New Tau List   Thu Sep 11, 2008 10:54 pm

Blacksun filter helps in night fighting. It's the equivalant to a SM or IG search light.
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JTPitt
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PostSubject: Re: New Tau List   Thu Sep 11, 2008 11:09 pm

I am actually starting to appreciate the XV88's. I like the combo of 3 XV88's and two Railheads. Gives ya 5 railguns of which two of them have big pie plates and the other 3 are TL.

Blacksun Filter doubles the distance of your night fighting rolls. So basically its (2d6 x 3)2. So if you rolled a 8 you would normally only see 24" with the Blacksun filter your sight is 48"
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JTPitt
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PostSubject: Re: New Tau List   Fri Sep 12, 2008 4:29 pm

Only problem with my combo of 3 XV88's and 2 Railheads is the overwhelming 640 points that just those 5 things cost but they can make their points back well I think.
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Scav
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Age : 27

PostSubject: Re: New Tau List   Fri Sep 12, 2008 11:25 pm

thats some FIREPOWER!


i love kroot in a tau list.. it can really distract an enemy and keep your big guns around longer... wish i had more to tell ya but ive never played tau (though ive always had a little thing for em!)
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Marc
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Posts : 2428
Join date : 2007-08-20
Location : Milford

PostSubject: Re: New Tau List   Sat Sep 13, 2008 6:38 pm

I see what you're tryin to do there JT but in the end I think you'll be caught by Turn 3 if not sooner. What are your expendables? The loss of either of your APCs would leave you hanging. You really need flawless moves and results with your XV8s. Dont assume your battlefield and plan for the worst... we defo need a game.
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JTPitt
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PostSubject: Re: New Tau List   Sat Sep 13, 2008 8:13 pm

I don't believe in expendable units, It just doesn't seem in Tau character to make expendable units but the 6 man squads of regular fw are my supposed expendable units.
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Marc
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PostSubject: Re: New Tau List   Sat Sep 13, 2008 8:18 pm

JTPitt wrote:
It just doesn't seem in Tau character to make expendable
Thats why they hooked up with the Kroot Wink

..anyways, I tooled with the taxi approach and there simply is not enough time. There are better pillboxes in the codex if you must. Let us know how it goes!
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HAND OF DUME
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PostSubject: Re: New Tau List   Sat Sep 13, 2008 11:22 pm

Played in the 'ard boyz today against Tau. This guy use 2 squads of 20 kroot (60 attacks per unit on charge) and outflanked with them. Worked really good for him.
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PostSubject: Re: New Tau List   Today at 7:48 pm

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