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| JT's Tau 1750 | |
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JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: JT's Tau 1750 Thu Dec 04, 2008 11:30 am | |
| In the past I have been unable to make expendable troops. With this list however I have decided to take a lot peoples input and based off of some of my experiences and came up with a newly revamped list. I am looking for any assistance I can get in making my army better. I know I have a lot more to go before I will start winning with these guys I am just looking for any help from any one.
Army: Tau Points: 1749 Models: 67 HQ Commander x 1 - 132 - Airbursting Fragmentation Projector, Missile Pod, HW Multi-Tracker, Shield Generator
Elite XV8 x 2 - 180 - Missile Pod, Plasma Rifle, Multi-Tracker; Missile Pod, Flamer, Multi-tracker, Multi-Tracker Shas'vre x 1 - Missile Pod, Cyclic Ion Blaset, HW Multi-Tracker, Bonding Knife
Troop Fire Warrior Red Team x 5 - 85 - Pulse Rifle Shas'ui x 1 - Pulse Rifle, Bonding Knife Fire Warrior Blue Team x 5 - 85 - Pulse Rifle Shas'ui x 1 - Pulse Rifle, Bonding Knife Fire Warrior Gold Team x 5 - 85 - Pulse Rifle Shas'ui x 1 - Pulse Rifle, Bonding Knife Kroot x 11 - 70 - Kroot Rifle Kroot x 11 - 70 - Kroot Rifle
Fast Attack Pathfinders x 7 - 131 - 5 Pulse Carbine, 5 Markerlights, 2 Rail Rifles Shas'ui x 1 - Pulse Carbine, Markerlight, Bonding Knife Devil Fish 105 - Multi-Tracker, Flechette Discharger, Disruption Pod Pathfinders x 7 - 131 - 5 Pulse Carbine, 5 Markerlights, 2 Rail Rifles Shas'ui x 1 - Pulse Carbine, Markerlight, Bonding Knife Devil Fish 105 - Multi-Tracker, Flechette Discharger, Disruption Pod
Heavy XV88 x 3 - 255 - TL Railguns, Smart Missile System, Advance Stabilisation System, Bonding Knife Hammerhead x 2 - 330 - Railgun, Multi-Tracker, Target Lock, Targeting Array, Disruption Pod | |
| | | Makari Supreme Forum Overlord
Posts : 3291 Join date : 2007-11-10 Age : 46 Location : Milford, OH
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 12:02 pm | |
| You gonna come out and test it on sat? | |
| | | JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 1:01 pm | |
| - makari wrote:
- You gonna come out and test it on sat?
Wheres it going to be at and what time? I am not sure if I can but I will try my only problem is I don't have kroot nor do I have another rail rifle. So I will be proxying. | |
| | | Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 2:58 pm | |
| Could you elaborate on the role of your Fast Attack selections? | |
| | | JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 3:01 pm | |
| - Marc wrote:
- Could you elaborate on the role of your Fast Attack selections?
The reason I chose the pathfinders was so that I could hit people up with the marker lights and then with the rail rifles try to pick away at the army bit by bit. While its not a lot of rail rifles I think it will help. Mostly though I want all the marker lights to help remove cover saves and make shooting easier on my guys. | |
| | | Nathan Veteran Sergeant
Posts : 1134 Join date : 2007-08-25 Age : 33 Location : Mason, or Dayton, Ohio
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 3:24 pm | |
| Why don't more people use Pathfinders for what JT's thinking of? Is it because they must come with Devilfish? | |
| | | LupusGhost Neophyte
Posts : 157 Join date : 2008-04-24 Location : forest park
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 3:57 pm | |
| I put up a list very similar to this a couple weeks ago, no kroot, more fire warriors...but i recommend getting seeker missiles for at least one of your vehicles...nasty little BS 5 surprises! | |
| | | Marc Fantasy Moderator
Posts : 2428 Join date : 2007-08-20 Location : Milford
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 5:07 pm | |
| - Nathan wrote:
- Why don't more people use Pathfinders for what JT's thinking of? Is it because they must come with Devilfish?
It costs 474 points and they dont score.. just a hunch. @Jon - we should get a game of Tau vs Tau and see whats what. We have two very different approaches with the codex. Nice to see some Kroot though | |
| | | JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: JT's Tau 1750 Thu Dec 04, 2008 6:26 pm | |
| - Marc wrote:
- @Jon - we should get a game of Tau vs Tau and see whats what. We have two very different approaches with the codex.
Nice to see some Kroot though Yea I would love to get a game together. It would help me to see how an experienced player does things. I am lookin to this saturday at Scifi I would def love to get a game in though. To the kroot thing I came to my senses and realized that I need something as a road bump and with them stalking the grounds it will give people something to think about. lol. | |
| | | JTPitt Sergeant
Posts : 890 Join date : 2007-12-14 Age : 42 Location : Deer Park
| Subject: Re: JT's Tau 1750 Wed Dec 10, 2008 9:26 am | |
| So I have gone back through made some changes that I think were completely necessary. I dropped a unit of pathfinders added some Vespids in their place and then dropped a HH and replaced it with a Sniper Drone Team. This way the list is very versatile, it allows me to take on large numbered armies it also allows me to take on MEQ armies as well with ap3 weapons. Please let me know what you think I am really interested.
HQ
Commander x 1 - 132 - Airbursting Fragmentation Projector, Missile Pod, HW Multi-Tracker, Shield Generator Shas'vre x 1 - 68 - Burst Cannon, Plasma Rifle, Multi-Tracker
Elite
XV8 x 3 - 160 - Missile Pod, Burst Cannon, Multi-Tracker, Bonding Knife
Troops
Fire Warrior Red Team x 7 - 95 - Pulse Rifle Shas'ui x 1 - Pulse Rifle, Bonding Knife
Fire Warrior Blue Team x 7 - 95 - Pulse Rifle Shas'ui x 1 - Pulse Rifle, Bonding Knife
Fire Warrior Gold Team x 7 - 95 - Pulse Rifle Shas'ui x 1 - Pulse Rifle, Bonding Knife
Kroot x 10 - 70 - Kroot Rifle
Kroot x 10 - 70 - Kroot Rifle
Fast Attack
Pathfinders x 5 - Pulse carbine, Markerlight Shas'ui x 1 - Pulse carbine, Markerlight, Bonding Knife Devil Fish x 1 - 90 - Disruption Pod
Stingwing x 7 - 112 - Neutron Blaster Strain Leader x 1 - 22 - Neutron Blaster
Heavy
SDT: Spotter x 3 - 280 - Stealth field Generator, Targeting Array, Pulse Pistol, Drone Controller, Net Markerlight SDT: Drone x 9 - Stealth field Generator, Targeting Array, Rail Rifle, Target Lock
XV88 x 3 - 255 - TL Railguns, Smart Missile System, Advance Stabilisation System
Hammerhead x 1 - 158 - Railgun, Multi-Tracker, Targeting Array, Disruption Pod, Blk Sun Filter | |
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