HAND OF DUME Initiate
Posts : 496 Join date : 2008-04-24 Age : 54 Location : Wastelands of the Miami county
| Subject: Necron Lord rethought/redone Thu Sep 23, 2010 11:05 am | |
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Warmonger Initiate
Posts : 496 Join date : 2008-06-06 Location : The churning fields of Clark county
| Subject: Re: Necron Lord rethought/redone Thu Sep 23, 2010 11:30 am | |
| Much better that glowing effect seems to be pretty tricky to achieve. | |
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Guest Guest
| Subject: Re: Necron Lord rethought/redone Thu Sep 23, 2010 12:16 pm | |
| I think I saw your glowing one yesterday for a brief period on my handheld device.
I thought is was a good start. The issue was that the contrast between the metal wasn't deep enough. You'd have to go w/ a very dark metal to pull the blue off you used. But hey, even I don't try OSL (oriented source lighting).
This looks very solid. Great job.
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Bojesphob Forum Moderator
Posts : 1323 Join date : 2007-12-14 Location : West Side!
| Subject: Re: Necron Lord rethought/redone Thu Sep 23, 2010 1:18 pm | |
| My thought would be maybe start off with only doing the glow on the hand/forearm. It would give you a bit of contrast, but you wouldn't have it overpowering the rest of the model. Just a thought though! I do like the looks of it now, though, so I would think you'd be ok with it as is. | |
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| Subject: Re: Necron Lord rethought/redone | |
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